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Thread: Kano's Engineer Academy : Comprehensive skills + Play guide.

  1. #21
    Senior Member bronislav84's Avatar
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    Quote Originally Posted by Deathpunch:720016
    Quote Originally Posted by bronislav84 View Post
    Uhuh. I personally let the points sit there rather than spend on skills I have no room to put into a bar. Dots just don't work well in this game. With everybody shooting mobs die before the dot ticks down. I haven't met a mob yet that didn't drop with five people shooting at it. Dots are only good on bosses where everybody is FRANTICALLY DOING THEIR JOB, and I for one have to worry about keeping the party and myself alive. My build reflects that. No nonsense, keeping everybody from dropping.

    It might be useful in Voleria with actual surviving mobs if we were not constantly being one shot killed either by mobs or snipers.

    If somebody could come in game with me and show me the 2 ms thing with Res I would be really grateful. I am extremely hesitant to spend the points myself because if it's just trolling or wishful thinking then I will have to respec right away to take the points out. I am very efficient with my points. Either I use it and it fits into my bars as Rank X, or I don't use it and have zero points in it.
    Yes. I'm trolling. *eye roll* Believe what you will, it doesn't matter to me. *shrugs*

    -----
    NOTE TO READER: This post should most likely be read with a sarcastic tone.
    Dude I wasn't calling you a troll. Just would like to see somebody use it on me with no other buffs on to see for myself, you know?

    AL Kar | PL/SL Karaai | DL/AL Karai | SL Karaii | AL Karwar | PL Squishybirdie | PL Gotnorange

  2. #22
    Member Libertie's Avatar
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    Quote Originally Posted by Mitchturbo View Post
    Good guide :-)
    Although, with practice and excellent timing + judging the moves your team mates are doing, Suppression can be extremely advantageous.
    Not only at stoping 5 enimies firing at you (therefore reciveing less damage yourself) but also enables you and your team mates to pick the current enemy your firing at off easily one by one and move to the next ;-)

    My two cents ofcause. It's not everyones cup of tea and it takes time to practice it to its full potential, knowing exactly what your fellow teammates are going to do once you use it and allowing yourself enough time to build up a bombardment of pain on your target before suppression breaks.

    Thanks- Mitchturbo, Rawk On Yeah! Engineers FTW!
    If everyone knew how to use suppression properly, it would be a very useful skill but it is certainly not for the beginner or the mindless player (a large chunk of the SL community outside of the forums in my opinion, I hope I haven't offended someone). I get so annoyed when an engineer just rushes up in the middle of a fight and casts suppression - and suddenly I'm attacking a different mob. I guess this wouldn't matter if I just ran up and hit the auto attack button in every fight, but I actually selectively target. =\ Now if an engineer uses it properly - and I know it can be done - then I have no problem.

    Side note, my mana regen with gear equipped is 4, 5 with the buff from casting revive once in a while. I can pretty much spam my skills relentlessly and as long as I don't die (big chunk of my mana goes missing) I stay close to full. Moving from one mob to the next usually gives me enough time to fill back up. Pretty cool.

    That said, you have to be really smart about when you cast empathy. It MUST be cast early to be effective in tough situations - waiting until your team starts rapidly losing health is bad news because it takes three seconds for the heal to actually take effect. After that three seconds is up, several of your teammates could have died already waiting for your heal. It's best to cast empathy right as your team is rushing into a tough mob because then by the time they take a significant amount of damage, they'll have a nice heal right after. By that time, the cool down has passed and you can cast empathy again if needed, but by this time you are probably ready to move on to the next mob - so get ready to cast again right as your team rushes in. Engineers really have to just get pretty good at predicting when their team is going to need the heal, and cast empathy three seconds before that.

    Transference, however, is an excellent "emergency" heal. It also has a delay, but the heal hits MUCH quicker than empathy does and it actually heals for a very nice amount. Perfect for use in those "oh crap!!" situations where you yourself are popping stims lol.
    Last edited by Libertie; 07-23-2012 at 10:23 AM.

  3. #23
    Senior Member Kanozaki's Avatar
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    Quote Originally Posted by Libertie View Post
    If everyone knew how to use suppression properly, it would be a very useful skill but it is certainly not for the beginner or the mindless player (a large chunk of the SL community outside of the forums in my opinion, I hope I haven't offended someone). I get so annoyed when an engineer just rushes up in the middle of a fight and casts suppression - and suddenly I'm attacking a different mob. I guess this wouldn't matter if I just ran up and hit the auto attack button in every fight, but I actually selectively target. =\ Now if an engineer uses it properly - and I know it can be done - then I have no problem.

    Side note, my mana regen with gear equipped is 4, 5 with the buff from casting revive once in a while. I can pretty much spam my skills relentlessly and as long as I don't die (big chunk of my mana goes missing) I stay close to full. Moving from one mob to the next usually gives me enough time to fill back up. Pretty cool.

    That said, you have to be really smart about when you cast empathy. It MUST be cast early to be effective in tough situations - waiting until your team starts rapidly losing health is bad news because it takes three seconds for the heal to actually take effect. After that three seconds is up, several of your teammates could have died already waiting for your heal. It's best to cast empathy right as your team is rushing into a tough mob because then by the time they take a significant amount of damage, they'll have a nice heal right after. By that time, the cool down has passed and you can cast empathy again if needed, but by this time you are probably ready to move on to the next mob - so get ready to cast again right as your team rushes in. Engineers really have to just get pretty good at predicting when their team is going to need the heal, and cast empathy three seconds before that.

    Transference, however, is an excellent "emergency" heal. It also has a delay, but the heal hits MUCH quicker than empathy does and it actually heals for a very nice amount. Perfect for use in those "oh crap!!" situations where you yourself are popping stims lol.
    you shoudl get 5 m/s with regular gear ( not tested the 2 m/s rev theory yet )

    Empathy - Yup , its all about timing and judging the strength of the mob , you use it too early its not going to last through the entire mob.

    Transference - If i suddenly pick up agro i wouldnt use trans , instead i would hit a leech , followed by empathy.

  4. #24
    Senior Member PianoWizzy's Avatar
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    Quote Originally Posted by Deathpunch View Post
    Yeah, Res at one or go on up one more point to 4 to get a 2 m/s buff. Although,IMHO, 3 skill points for one more m/s is not good skill point management.
    Well there's also the perk of increased radius of revive, which greatly reduces the chance of teammate rage at you getting shoved around and missing the rev.

    Quote Originally Posted by Mitchturbo View Post
    Good guide :-)
    Although, with practice and excellent timing + judging the moves your team mates are doing, Suppression can be extremely advantageous.
    Not only at stoping 5 enimies firing at you (therefore reciveing less damage yourself) but also enables you and your team mates to pick the current enemy your firing at off easily one by one and move to the next ;-)
    The master has spoken! And for the longest time, I absolutely DESPISED suppression and all suppression users until Mitch here took me on a locked run and showed me The Way, where I saw suppression being used functionally instead of detrimentally for the first time in my entire game experience. As he will say below...

    Quote Originally Posted by Mitchturbo View Post
    I've used suppression right after The coms attack with their aok. it works that way. I've used this with Rice and Piano, both playing coms and some of the finest coms I know, its getting to know who your playing with. Yes its usless to use it before a com attacks with aok, so wait till they used the combo then suppress the enimies. It works to great respect and they appreciate while their skills refresh.

    I am also one to hate it when people use suppression while during combat or engagement with the mobs. It messes ops and others up so I completely understand where your coming from my good freind.
    Instead only use it if your in front leading the charge, like a good Eng tanker does (comeng) then none of your team catching up gets affected by the auto lock swap.

    Then when your running with coms that are good tankers and group leaders you let them do all the aok and then, if you feel they are needing a little
    more crowd control, use suppression after the aok to help the coms recover from their aggro mob rush.

    When there is a op in your party though, I repeat never use suppression during combat, always before you engage. It helps the team work best.

    When all your team mates are dead because of blue IP Vular praying mantas type bugs have ripped their heads off and your the only one left to revive em for example. Use suppression first to block the mobs then revive, then heal, then continue the fight.

    Hope that helps clarify why I believe suppression is a helpfull tool and these above are the correct way to use it without upsetting the balance of your group dynamics .

    I also apologise if I'm coming off sounding like A nut here, hut I have prooved to countless people that suppression can work effectively when used in small doses at the right time.
    It's down to you if you refuse to believe me now and so forth I will zip my lips and let it be.
    Firstly thank you x) I never have to use a health stim around you Mitch lol And these are the ways to use suppression, mostly only recommended for the commengi tankers, 'cause it's first.

    Quote Originally Posted by Libertie View Post
    If everyone knew how to use suppression properly, it would be a very useful skill but it is certainly not for the beginner or the mindless player (a large chunk of the SL community outside of the forums in my opinion, I hope I haven't offended someone). I get so annoyed when an engineer just rushes up in the middle of a fight and casts suppression - and suddenly I'm attacking a different mob. I guess this wouldn't matter if I just ran up and hit the auto attack button in every fight, but I actually selectively target. =\ Now if an engineer uses it properly - and I know it can be done - then I have no problem.

    Side note, my mana regen with gear equipped is 4, 5 with the buff from casting revive once in a while. I can pretty much spam my skills relentlessly and as long as I don't die (big chunk of my mana goes missing) I stay close to full. Moving from one mob to the next usually gives me enough time to fill back up. Pretty cool.

    That said, you have to be really smart about when you cast empathy. It MUST be cast early to be effective in tough situations - waiting until your team starts rapidly losing health is bad news because it takes three seconds for the heal to actually take effect. After that three seconds is up, several of your teammates could have died already waiting for your heal. It's best to cast empathy right as your team is rushing into a tough mob because then by the time they take a significant amount of damage, they'll have a nice heal right after. By that time, the cool down has passed and you can cast empathy again if needed, but by this time you are probably ready to move on to the next mob - so get ready to cast again right as your team rushes in. Engineers really have to just get pretty good at predicting when their team is going to need the heal, and cast empathy three seconds before that.

    Transference, however, is an excellent "emergency" heal. It also has a delay, but the heal hits MUCH quicker than empathy does and it actually heals for a very nice amount. Perfect for use in those "oh crap!!" situations where you yourself are popping stims lol.
    Ayee my thumbs up to that whole wall of text x) See most people in the game have no idea how to use suppression which is what made me rage for the longest time as often as they took off my selective targetting...

    Another thing. Mana regen is only 4-5 if you're using custom runetech, that's not 'normal' gear...

    Let me explain the lateness of signatures with a page of my homework.

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  6. #25
    Banned Flowman's Avatar
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    Force Shield is completely useless at this point in the game. I did the math out in my thread in SL suggestions...worst mana regen skill of all 3 classes, and it has the chance to be negated instantly after casting...with the longest recharge. Agree that if you want just the mana regen, you'll need to either use 1 or go to 5, no middle ground.

  7. #26
    Member Libertie's Avatar
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    Quote Originally Posted by PianoWizzy View Post
    Another thing. Mana regen is only 4-5 if you're using custom runetech, that's not 'normal' gear...
    I had to do a double take lol and see if I actually called it normal gear. Haha no, not normal by any means considering how long it took me to buy it. But there was nothing said in the original post about custom vs non-custom gear and mana consumption was heavily emphasized - specifically in regards to not spamming empathy. I spam the CRAP out of empathy because I can, and my team thanks me for it. I just think if you've got it use it, and if you're gonna make sacrifices due to mana consumption don't be too conservative with the healz which make waaaaaay more of a difference than DOTs do. :P

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    Senior Member Kanozaki's Avatar
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    Quote Originally Posted by Flowman View Post
    Force Shield is completely useless at this point in the game. I did the math out in my thread in SL suggestions...worst mana regen skill of all 3 classes, and it has the chance to be negated instantly after casting...with the longest recharge. Agree that if you want just the mana regen, you'll need to either use 1 or go to 5, no middle ground.
    My thoughts exactly , protection and force shield do virtually nothing at lvl 40 so the armor bonus i consider it negligible.

    Quote Originally Posted by PianoWizzy View Post
    Another thing. Mana regen is only 4-5 if you're using custom runetech, that's not 'normal' gear...
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    picture should be enough. As for suppression i understand Mitcheys perception as well however the teams which i run with , it slows them down . If the com and op are doing the job properly that is. The only use where supression would be really appreciated is if mob sizes are too big.( maps such as Numa ) Or if the com isnt skilled enough where you have to break up the mobs to make is easier. Then again every one has their own opinion .

    This build has worked amazingly for me , im not new to engi per say. Started this toon during the lvl 26 cap.

  9. #28
    Banned Flowman's Avatar
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    Kano is that 5 regen with any buffs tho? Like with Force Shield/Revive?

    I think Piano was referring to 4-5 Regen with just armor.
    Cause my lvl 38 Engi was getting 5 regen with armor and buffs.

  10. #29
    Forum Adept Hellcurse's Avatar
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    hmm nice build but this is mine (PvE build):
    3-6-6-1
    5-0-5-6
    2-5-0
    i might me missing a few as i didnt check my phone coz its broken. so basically yeah..
    Hellcurse l Manofmight l Hellcurseii
    PROUD OFFICER OF RAMPAGE

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