Ultimate skill examples one..
Ultimate skill examples one..
thanks but from a glace i still think rogue ults are weak
Agreed on energizer being fine as it is. Some thoughts:
- Meteor strike should have the DOT
increased to 5 seconds or more.
- Sometimes an enemy in a group of enemies will be close and won't be hit by meteorite. Make it so that it strikes everything within a certain radius.
- Adding to the previous point have the meteorite be one giant fireball. And when it strikes the area within the blast radius is set ablaze for 10 seconds. Anything that passes through this area catches fire and takes DOT. Standing in this area also does heavy DOT.
- Grand protection should grant complete damage immunity for at least 5 seconds.
- Add a bit of resistance to elemental damage on Grand Protection as well.
Can we equip 3 ult
rog and mage ults are still weak compare to warr. Warrs are still do more damage with ult and they have huge str buffs and stuff. It is understandable that warrs can have that kind of defencive buffs but the damage part is just wrong. Mages and rogs should have more damage and dps then warr. İf you gonna give both defencive buff and huge damage buff (imo thats just ironic, one man army? come on) to warr you need to give rogs and mages something. So ok then, make mages and rogs one man army. Balance pls...
New arrow ultimate tested and approved!
Only needs to have auto aim for bosses, you cant expect players to hit it properly with current ping state in game, im always 2.5 seconds ahead of whatever happens.
Ign ~ Danrog
Tested meteorite... The DoT isn't even noticable lol
- Increase the DOT or the damage in general of the meteorite ult, please. It is very very underwhelming.
- Increase the meters of the loot magnet. My pet loots the drops before the loot magnet is within range.
- Increase the haste passive to at least 5%.
I don’t think the buff to Grand Protection would be enough to get me to use it. At least in PvE, I don’t really know of any instances where push/pull is that much of an issue. 2 seconds is too short for it to be useful anyways. I probably would prefer if it provided debuff and stun immunity.
mage's meteor strike DOTs time need to be 5sec or more .. i dont see any difference in this buff
Bookmarks