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    Quote Originally Posted by Cinco View Post
    Sure!

    First, it's important to mention that the damage output from the new Forcebreaker weaponry is 100% Cosmic. So obviously the weapon gets a very nice damage benefit from Cursewood Cosmic Gems. In our tests you can get roughly the same damage output as full Blood Star from Forcebreaker (+ Blood Star) using Cosmic Gems even though the Forcebreaker weapon is not part of the Blood Star set.

    The caster buff also scales based on your Cosmic Damage stat (with the maximum possible values listed in the caster proc descriptions of the OP). IMO the combined effect is very powerful.

    Proc performance is fun too! While Warriors have had stuff like this before, Rogues and Sorcerers don't have much in the way of 'push / pull' weaponry. Nevertheless the stun and DoT effects make it a worthwhile risk. You can also yo-yo enemies by firing two back-to-back charged attacks.

    Damage performance is also enhanced by the combos - as both Standard and Charged attacks from the Forcebreaker weaponry deal nice combo damage on debuffed targets (which is also 100% Cosmic). This combo aspect is a big contributor to the damage output and also benefits from having a nice set of Cursewood Cosmic Gems.
    TYSM for that detail!

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    Quote Originally Posted by Cinco View Post
    Sure!

    First, it's important to mention that the damage output from the new Forcebreaker weaponry is 100% Cosmic. So obviously the weapon gets a very nice damage benefit from Cursewood Cosmic Gems. In our tests you can get roughly the same damage output as full Blood Star from Forcebreaker (+ Blood Star) using Cosmic Gems even though the Forcebreaker weapon is not part of the Blood Star set.

    The caster buff also scales based on your Cosmic Damage stat (with the maximum possible values listed in the caster proc descriptions of the OP). IMO the combined effect is very powerful.

    Proc performance is fun too! While Warriors have had stuff like this before, Rogues and Sorcerers don't have much in the way of 'push / pull' weaponry. Nevertheless the stun and DoT effects make it a worthwhile risk. You can also yo-yo enemies by firing two back-to-back charged attacks.

    Damage performance is also enhanced by the combos - as both Standard and Charged attacks from the Forcebreaker weaponry deal nice combo damage on debuffed targets (which is also 100% Cosmic). This combo aspect is a big contributor to the damage output and also benefits from having a nice set of Cursewood Cosmic Gems.
    Interesting, is there any reason to be fully cosmic? I do like the concept of it not being a mix of existing elemental damages, so we can just max our gear with only one elemental gem.

    My first thought was that they would only be weapons focused on mob clearing(specially due the pull vortex), since their stats don't seem to be better enough than blood/ascendant weapons to be used on "stats set", which is weird given that's the purpose of force/rusk weaponry during 76 and 81, I think we just have to use and compare to find out

    Thanks, looking forward for it.

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    Does specific elemental damage do anything outside of elder woods?

    To clarify: does cosmic damage buff only take effect in Lightwoods/Hedourah runs? Shadow damage in Indigo etc…?

    In other words where do the specific damage types make a bigger difference?

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    Quote Originally Posted by Rauigriu View Post
    Does specific elemental damage do anything outside of elder woods?

    To clarify: does cosmic damage buff only take effect in Lightwoods/Hedourah runs? Shadow damage in Indigo etc…?

    In other words where do the specific damage types make a bigger difference?
    Cosmic damage also works on other bosses outside of the elder woods for example flydra


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    Blood Chain was released, and I invested in Nature gems. Now you've introduced a new weapon with Cosmic damage, making all the Nature gems I slotted essentially useless.

    So, if I want this new weapon to be effective, now i need to get Cosmic gems. And what happens when you release another weapon that only works with Shadow gems? Yeah, i will need to get shadow gems.

    It’s not like I can just snap my fingers and replace Nature gems with Cosmic, and then later with Shadow. It costs a lot of gold to obtain the gems themselves. Remember replacing nature gems for cosmic gems mean gold spent on nature gems is wasted.

    So much gold to get same feature, that is in game under 3 names to maximize profit.

    Either make elemental gems removable, so I can get 24 of each type (still expensive) and reslot as needed — or give all weapons universal elemental proc

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    Quote Originally Posted by Cinco View Post
    Sure!

    First, it's important to mention that the damage output from the new Forcebreaker weaponry is 100% Cosmic. So obviously the weapon gets a very nice damage benefit from Cursewood Cosmic Gems. In our tests you can get roughly the same damage output as full Blood Star from Forcebreaker (+ Blood Star) using Cosmic Gems even though the Forcebreaker weapon is not part of the Blood Star set.

    The caster buff also scales based on your Cosmic Damage stat (with the maximum possible values listed in the caster proc descriptions of the OP). IMO the combined effect is very powerful.

    Proc performance is fun too! While Warriors have had stuff like this before, Rogues and Sorcerers don't have much in the way of 'push / pull' weaponry. Nevertheless the stun and DoT effects make it a worthwhile risk. You can also yo-yo enemies by firing two back-to-back charged attacks.

    Damage performance is also enhanced by the combos - as both Standard and Charged attacks from the Forcebreaker weaponry deal nice combo damage on debuffed targets (which is also 100% Cosmic). This combo aspect is a big contributor to the damage output and also benefits from having a nice set of Cursewood Cosmic Gems.
    Since we have already star beast shield that does that for war why would you make a weapon that is similar (proc wise) to star beast shield wouldn’t it be better to have a different proc instead at least for war rogues/mages would have this type of proc for the first time so it’s understandable but for war? Since we have like 3 weapons for war that can pull could we get stats buff + reflection? That might be better imo last reflection weapon that got realised as a shield part was ebon aegis imo that will make more sense instead of already existing proc


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    These remind me of the war force weapons. Before Rusk came out. Pull was underwhelming and the proc put you in cd. So can't pull and nuke. Hopefully these are more user friendly I wasn't a big fan if the force sword.

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    Quote Originally Posted by dmqp View Post
    Blood Chain was released, and I invested in Nature gems. Now you've introduced a new weapon with Cosmic damage, making all the Nature gems I slotted essentially useless.

    So, if I want this new weapon to be effective, now i need to get Cosmic gems. And what happens when you release another weapon that only works with Shadow gems? Yeah, i will need to get shadow gems.

    It’s not like I can just snap my fingers and replace Nature gems with Cosmic, and then later with Shadow. It costs a lot of gold to obtain the gems themselves. Remember replacing nature gems for cosmic gems mean gold spent on nature gems is wasted.

    So much gold to get same feature, that is in game under 3 names to maximize profit.

    Either make elemental gems removable, so I can get 24 of each type (still expensive) and reslot as needed — or give all weapons universal elemental proc
    How your nature gems are useless? You got bio set? If not then why even slot nature gems? It's your mistake bro. And if you have bio set then you already killing everything so why bother with new item?

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    Quote Originally Posted by xfrarjjise View Post
    How your nature gems are useless? You got bio set? If not then why even slot nature gems? It's your mistake bro. And if you have bio set then you already killing everything so why bother with new item?
    Exactly hahaha


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    Quote Originally Posted by xfrarjjise View Post
    How your nature gems are useless? You got bio set? If not then why even slot nature gems? It's your mistake bro. And if you have bio set then you already killing everything so why bother with new item?
    There is something called blood set in game, where pieces have nature damage. Sts won't tell you how fully gemmed blood set with nature gems work. Aren't you curious how certain sets perform under certain circumstances. Some wait and pick set that is already tested out so there is no risk because you know what you are getting but if we all would be like that, then we would not know much about gear. Some players test out things and share info with community so other can purchase what is really useful without unnecesarry expenses.

    You know this new weapon will require testing to know if its good or just another crap, right? How would u want to test it without slotting cosmic gems in it to reach it's potential? This is why i have nature gems in blood set, i have tested out full potential of fully nature gemmed blood set. This new weapon requires cosmic gems to be good and blood pieces have cosmic damage and read what Cinco said few comments back. Don't you get it? There is a need to test it out to know what it's like at 100% potential. This testing is expensive and if new arcane weapon fully cosmic gemmed perform as good as blood set fully gemmed with nature gems, then no ty, i don't need another crap set.

    Isn't it silly they release 1 feature under 3 names and then they release weapons with different procs that work with only 1 of them and you won't know how it works before you spend tons of gold on testing? I get it from their perspective, they made sure ppl will buy platinum to open lockeds with elemental pieces from vendor to get gems, but it indeed is silly to have 1 thing under 3 names. It is reasonable to ask for gems to be removable or weapons having universal elemental dmg procs. Still costs a fortune but not as much if you would be able to revert back changes by reslotting previous gems into set without need to pay another hundreds of millions to get them back.

    Btw... i don't use bio set, i used it in past, when no better option was available.

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    How do you like the full nature with, I'm guessing, full blood?

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    Quote Originally Posted by dmqp View Post
    Blood Chain was released, and I invested in Nature gems. Now you've introduced a new weapon with Cosmic damage, making all the Nature gems I slotted essentially useless.

    So, if I want this new weapon to be effective, now i need to get Cosmic gems. And what happens when you release another weapon that only works with Shadow gems? Yeah, i will need to get shadow gems.

    It’s not like I can just snap my fingers and replace Nature gems with Cosmic, and then later with Shadow. It costs a lot of gold to obtain the gems themselves. Remember replacing nature gems for cosmic gems mean gold spent on nature gems is wasted.

    So much gold to get same feature, that is in game under 3 names to maximize profit.

    Either make elemental gems removable, so I can get 24 of each type (still expensive) and reslot as needed — or give all weapons universal elemental proc
    Funny statement...haha

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    Quote Originally Posted by dmqp View Post
    Blood Chain was released, and I invested in Nature gems. Now you've introduced a new weapon with Cosmic damage, making all the Nature gems I slotted essentially useless.

    So, if I want this new weapon to be effective, now i need to get Cosmic gems. And what happens when you release another weapon that only works with Shadow gems? Yeah, i will need to get shadow gems.

    It’s not like I can just snap my fingers and replace Nature gems with Cosmic, and then later with Shadow. It costs a lot of gold to obtain the gems themselves. Remember replacing nature gems for cosmic gems mean gold spent on nature gems is wasted.

    So much gold to get same feature, that is in game under 3 names to maximize profit.

    Either make elemental gems removable, so I can get 24 of each type (still expensive) and reslot as needed — or give all weapons universal elemental proc
    Ofc they want profit duhh, they're company..they make this game to gain profit and this is their game, not yours. Your problem not their problem...if you don't like the game please quit.... please don't make yourself looks silly billy

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    Quote Originally Posted by danialazhad63 View Post
    Ofc they want profit duhh, they're company..they make this game to gain profit and this is their game, not yours. Your problem not their problem...if you don't like the game please quit.... please don't make yourself looks silly billy

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    Wow, really? A company wants profit? Thanks for the revelation. That doesn’t mean I can’t criticize a system that forces players to repeatedly buy the same mechanic under different names. This ‘silly billy’ is at least trying to provide legitimate feedback instead of playing internet tough guy.

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    Quote Originally Posted by danialazhad63 View Post
    Ofc they want profit duhh, they're company..they make this game to gain profit and this is their game, not yours. Your problem not their problem...if you don't like the game please quit.... please don't make yourself looks silly billy

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    That kind of talk is why there are only maybe 800 really active players in game. I'll head your advice. One more down

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    Quote Originally Posted by dmqp View Post
    There is something called blood set in game, where pieces have nature damage. Sts won't tell you how fully gemmed blood set with nature gems work. Aren't you curious how certain sets perform under certain circumstances. Some wait and pick set that is already tested out so there is no risk because you know what you are getting but if we all would be like that, then we would not know much about gear. Some players test out things and share info with community so other can purchase what is really useful without unnecesarry expenses.

    You know this new weapon will require testing to know if its good or just another crap, right? How would u want to test it without slotting cosmic gems in it to reach it's potential? This is why i have nature gems in blood set, i have tested out full potential of fully nature gemmed blood set. This new weapon requires cosmic gems to be good and blood pieces have cosmic damage and read what Cinco said few comments back. Don't you get it? There is a need to test it out to know what it's like at 100% potential. This testing is expensive and if new arcane weapon fully cosmic gemmed perform as good as blood set fully gemmed with nature gems, then no ty, i don't need another crap set.

    Isn't it silly they release 1 feature under 3 names and then they release weapons with different procs that work with only 1 of them and you won't know how it works before you spend tons of gold on testing? I get it from their perspective, they made sure ppl will buy platinum to open lockeds with elemental pieces from vendor to get gems, but it indeed is silly to have 1 thing under 3 names. It is reasonable to ask for gems to be removable or weapons having universal elemental dmg procs. Still costs a fortune but not as much if you would be able to revert back changes by reslotting previous gems into set without need to pay another hundreds of millions to get them back.

    Btw... i don't use bio set, i used it in past, when no better option was available.
    Nature jewel dont work with blood set at all iam pretty sure devs already said that they only work with bio set when u combine that with blood set then yes its worth it


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    @Asommers no version of low level new weapon this time!?

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    is the forcebreaker vanity set tradable? would be nice if it wasnt

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    Quote Originally Posted by dmqp View Post
    There is something called blood set in game, where pieces have nature damage. Sts won't tell you how fully gemmed blood set with nature gems work. Aren't you curious how certain sets perform under certain circumstances. Some wait and pick set that is already tested out so there is no risk because you know what you are getting but if we all would be like that, then we would not know much about gear. Some players test out things and share info with community so other can purchase what is really useful without unnecesarry expenses.

    You know this new weapon will require testing to know if its good or just another crap, right? How would u want to test it without slotting cosmic gems in it to reach it's potential? This is why i have nature gems in blood set, i have tested out full potential of fully nature gemmed blood set. This new weapon requires cosmic gems to be good and blood pieces have cosmic damage and read what Cinco said few comments back. Don't you get it? There is a need to test it out to know what it's like at 100% potential. This testing is expensive and if new arcane weapon fully cosmic gemmed perform as good as blood set fully gemmed with nature gems, then no ty, i don't need another crap set.

    Isn't it silly they release 1 feature under 3 names and then they release weapons with different procs that work with only 1 of them and you won't know how it works before you spend tons of gold on testing? I get it from their perspective, they made sure ppl will buy platinum to open lockeds with elemental pieces from vendor to get gems, but it indeed is silly to have 1 thing under 3 names. It is reasonable to ask for gems to be removable or weapons having universal elemental dmg procs. Still costs a fortune but not as much if you would be able to revert back changes by reslotting previous gems into set without need to pay another hundreds of millions to get them back.

    Btw... i don't use bio set, i used it in past, when no better option was available.
    You're not the only one who invested heavy, lots of yes were running full star beast set + immo ridiculous prices before then they added BIO SET. Broke the meta, we went full bio + nature gems the came shadow/cosmic now full blood. 100's of millions spent on gems/jewels/trade/auction. Spent 100's more in venal 100-120% pieces then Rapacity came, same with speed set and 2.2x was added. We all took a loss somewhere.

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    Can yall allow blood pieces to be dropped by bosses in elder woods in small % drop rate why is a gear thats needed only obtainable thru crate?!? Any other mmorpg game would have bosses dropping the rarest and most expensive item at very low % drop but yall have a 0% on sb and blood and all pay pay pay thats me who plays 4-7 diffrent mmorpg games


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