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    Design Department Cinco's Avatar
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    Quote Originally Posted by Rauigriu View Post
    Would you mind adding some detail to damage output from your tests in development that might help determine if we should go after these weapons via locked crates
    Sure!

    First, it's important to mention that the damage output from the new Forcebreaker weaponry is 100% Cosmic. So obviously the weapon gets a very nice damage benefit from Cursewood Cosmic Gems. In our tests you can get roughly the same damage output as full Blood Star from Forcebreaker (+ Blood Star) using Cosmic Gems even though the Forcebreaker weapon is not part of the Blood Star set.

    The caster buff also scales based on your Cosmic Damage stat (with the maximum possible values listed in the caster proc descriptions of the OP). IMO the combined effect is very powerful.

    Proc performance is fun too! While Warriors have had stuff like this before, Rogues and Sorcerers don't have much in the way of 'push / pull' weaponry. Nevertheless the stun and DoT effects make it a worthwhile risk. You can also yo-yo enemies by firing two back-to-back charged attacks.

    Damage performance is also enhanced by the combos - as both Standard and Charged attacks from the Forcebreaker weaponry deal nice combo damage on debuffed targets (which is also 100% Cosmic). This combo aspect is a big contributor to the damage output and also benefits from having a nice set of Cursewood Cosmic Gems.
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