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    Default Arcane Shield - How it works as of 5/7/13

    Spacetime Studios Lead Designer Swede recently posted information about how Arcane Shield currently works. I wanted to collect that information here for reference:

    Quote Originally Posted by Swede View Post
    Here's the formula for the new shield absorption (without upgrade skills), I'll update the in game description to reflect it.

    (((2*strength)+intelligence)*3)

    This means if you're after survivability, which is why you're getting shield in the first place, investing a few more points in STR will drastically buff it.

    Quote Originally Posted by Swede View Post
    All STR and INT, after gear etc. So to get the final number (that the Arcane Shield will absorb), go to your Avatar page while fully geared, take that STR, double it, then add the fully geared INT. Take that number and triple it and that's how much the Arcane Shield can defend against before breaking.

    Also, incoming damage is reduced before it's checked against this number.

    For example, a Sorcerer that has 100 STR and 150 INT would have an Arcane Shield worth 1050 points of damage. He gets hit with a Aimed shot that does 1200 damage. Normally this would break the shield but because Arcane Shield lowers incoming damage, he only loses 840 of its shield and so he can take another 210 damage before the shield goes away.
    The upgrade to make the shield absorb more damage and add 5 seconds to the duration changes the multiplier from 3 to 3.5.

    Without upgrade to time + extra damage: (((2*strength)+intelligence)*3)

    With upgrade to time + extra damage: (((2*strength)+intelligence)*3.5) plus the shield lasts an extra 5 seconds
    Last edited by Samhayne; 05-08-2013 at 10:25 AM.
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