Quote Originally Posted by IGN Storm View Post
5 more h/s for 5 sec plus 10 hp, thats 35 hp healed every 16 seconds
1 more point in SMS is 10 damage more every 4 secs which is 40 more damage every 16 seconds with higher stun. Besides, using heal wastes .5 seconds, often enough time for the opponent to debuff you first causing you to miss your debuff.

The difference is small but every bit helps
Nice analysis, but I'd rather take 100% 35 health per 16 seconds than an indefinite SMS that does 40 damage even with stun.