Anarchist posted a good idea yesterday, and I would like to expand on it and propose an addition to the game which I think will have a very large positive effect on the economy and inflation...
1) Imagine if STS were to introduce a new mythic item into the game, perhaps a level 41 amulet (since we are well overdue for a mythic amulet and are still using level 30 mythic amulets). Or it could be a ring, or any type of item...
2) This new mythic item does NOT come in crates or chests, nor does it drop from bosses. It is an item which can only be acquired by crafting, or by buying it from someone else. This item will be tradable.
3) To craft this item, first you need a Dragonite Bar.
4) Next crafting item you need is 3 Conquistador gems. A Conquistador gem can be crafted by combining 10 Conquistador essences.
5) Where do you get Conquistador essences? You get these by visiting the Conquistador blacksmith in Expedition Camp. He can make a Conquistador essence by melting down any Conquistador legendary item for you and extracting the essence from it. He charges 100k gold for each extracted Conquistador essence.
6) Conquistador gems are tradable, but Conquistador essences are NOT tradable.
7) Once you have a Dragonite Bar and 3 Conquistador gems, you can craft them into the new mythic amulet.
What are the economic benefits of this?
1) Increase demand and higher price for Dragonite Bars. This will encourage farming for Dragkin teeth, something that has declined in recent weeks as the price of Dragonite Bars has decreased.
2) Gold sink -- you will need 30 Conquistador essences to craft the 3 Conquistador gems, and each of those essences will cost 100k from the NPC. So that is a total of 3m in gold removed from the game for each amulet that is crafted. And since only the more wealthy players will be crafting this item, the gold sink will only affect wealthy players.
3) Increased demand for the cheap Conquistador legendary items that come in Locked Crates. You will need 30 Conquistador items to get the 30 Conquistador gems, and these 30 Conquistador items will be destroyed once they are melted by the blacksmith. This will mean decreased supply of these items, and thus increased prices, so perhaps they will actually have some value, which will encourage people to open more crates. This will also cause an increase in price of the magma items, since we all know that the cheap crate pinks pull down the prices of the farmable legendary items. So once again, this will encourage elite farming.
I think this solution addresses each of the problems that plague the AL economy. It encourages farming by driving up prices of both elite legendary items and items crafted with Dragkin teeth. It encourages people to open more locked crates. It removes gold from the game which will help with inflation. And lastly, it gives people a reasonably priced mythic item they can work towards without needing plat or having to rely on luck of opening elite chests. I think this is a win/win for all.
Any thoughts?
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