Originally Posted by
GoodSyntax
I would much rather see something more along the lines of the Nordr elite questline.
Something where 100 elite Tindirin bosses killed gives you a Dragon Gem, which would be a mythic crafting element (like the Dragonite bar), that can be combined with other crafting elements to create a Mythic ring. This would encourage farming elites, and, as those who run Tindirin elites consistently know, that it is both a gold sink, and a platinum sink - gold sink in the form of thousands of pots per day, and a platinum sink in the form of all the elixirs and revives.
This eliminates the luck based aspect of the game that I find so distasteful, and rewards those that have the skill and fortitude to actually complete 100 Tindirin elites.
Plus, another interesting aspect could be that a Dragon Gem could be combined with different crafting elements to generate different results. Perhaps, the Dragon Gem, combined with Conquistador gems could produce a Mythic Amulet, while the Dragon Gem, combined with a Dragonite Bar could yield a ring. I could even see combining the Dragon Gem with Dragonbone Daggers to produce a mythic dagger.
This would result in new gear that can be farmed for those with enough skill, and can produce significant income that is not luck based. In turn, this could stimulate the economy, and incentivize people to run elites, which drains both gold and platinum from the economy. Obviously, the rich will merch these items to attain the best equipment, which is fine of course, but at least it is a give back to those that do something other than farm locked, or pop crates.
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