I am curious what your take is on the changes to the elite wilds. We run it quite often as our guild uses this map for recruitment runs. I have probably run it at least 10 times since the change and I have to say I am not a fan. Here is my feedback:
- The zone is now super easy. Without the timers I find myself pulling up the party window to make sure that I am indeed running elite wilds and not regular wilds.
- The fun, well it's not so fun. We like to do big pulls and AOE and try and survive, we've been running like this for a long time. Now we have to shuffle along.
- It feels choppy, the fluidity of the map is gone. It's move a few feet, kill 3 mobs. Move a few more, kill 3 more.
- You removed too many enemies.
- If you don't get the pulls right now the mobs run back and forth and reset a lot.
- I hope you can solve the disconnect issues in another way, it's boring to run an elite zone and only have a few hard enemy at a time to work on.
- And yes as was brought up before you have totally created a warrior-free zone. They are 100% not necessary anymore in elite wilds.
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