ah yes, also after designing boogie like that, isn't it justified to give warrior some resistance/immunity to pull/push?

warrior is like an idiot when fighting boogie on its bouncing mode, almost the same case with arena + vortex, and on quite many occasions warrior have to solo boogie, or fight boogie with group of warriors

the immunity/resistance to pull should be in a passive or at least in a skill that can be spammed, not like in juggernaut, which has 1/3 duration/cooldown ratio...