
Originally Posted by
VROOMIGoRealFast
I have seen players often mention one game mode ruining another. An important thing to know is that when needed we make specific alterations to weapons for PvE vs PvP. For example, the length of time that weapons may freeze/stun enemies, or the chance for something to stun. When these alterations are not put in place, it's because the weapons are intended to function the same way in both PvP and PvE.
This is not a case of the Wildfire proc being too strong in PvP so it's being nerfed in PvE. This is a case of the Wildfire proc not working as intended, causing it to deal more damage than anticipated. The Wildfire proc was not meant to ignore the armor of the enemy in any game mode.
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