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    Default The PEACE build!

    Hey guys, a lot of people have been asking me my build lately so I'll post it here and refer them here from now on. As a disclaimer, this is a full support build. You are there to keep people alive and happy, not to kill every single mob out there. Yet in a slow group, you will still be able to take the lead and set the speed of the game. The build has now been updated for lvl 30!



    The Skills

    Wither 6
    Leech 3
    Empathy 6
    Revive 1
    Protection 6
    Transference 6
    Pain 1

    Mapping



    From the bottom up:
    Leech, Protection, Transference, Empathy
    Revive, Leech, Wither, Pain

    Gear
    Custom Atomite set
    The Incinerator
    Modified Mark VI Holo-Shield
    Dura-Skin Armor Implant for group
    Eagle-Eye Damage Implant for solo

    Solo
    Mainly solo only concerns the first 3 maps in Slouch-O (Hall of Films, "VENOMOUS!" film studio, "SCORCHER" film studio). I usually run into a group of mobs with protection up. I start shooting at the mobs and once HP is low, I switch to a full health mob and cast transference. This nearly instantly recovers full hp, once HP goes down, I cast empathy to keep it topped. This is a full support build so you will solo slow. I use the damage implant because sometimes it saves a hit on the mob. For the turrets, I start with leech followed by wither and pain, transference and empathy follow if it is the tougher one

    Group
    This is a great overall build. You will be able to go with random people as well as with good players. For regular mobs, use the first skill map. Keep protection up on the team all the time. When running into a group of mobs, cast empathy to keep your team members topped up. If needed, cast transference. Transference is a very powerful heal. You should not under-estimate it. If you pull agro from all the mobs, you will have enough defence and heals to survive it.
    For bosses, you will need both of the tabs, the second tab is to deal some support damage and the first tab is to keep everyone alive. There is no clear way of using it as that will depend on the group and your cooldowns. Don't get too carried away trying to deal damage when people around you are being killed and getting no heals.

    Weapon
    As for the weapon, I have picked the incinerator with the lvl 30 shield for some extra defence. The incinerator adds the most hp/mp, and some int as well. The black widow seems like a good weapon alternative. I will experiment with it for solo.

    Keep in mind
    The custom engi set seems to add 1 m/s regen, this together with revive brings you to amazing 4 m/s regen, at which point you barely use any pots. The cost of the custom set however is quite high.

    Changes from lvl 26 cap
    The game changed a lot for engis. We no longer have to fear grabbing all of the mobs agro. This allows us to completely drop the force shield. With the force shield dropped, and all support skills maxed (transference, empathy, protection), we can start looking into getting some damage support for the team as well. Slouch-O maps don't usually have amazingly large groups of mobs that come and kill you in half a second, so suppression and sonic boom don't seem to be that relevant. Decay is a good skill if you solo, in a full group, wither will do more damage. Grabbing leech for extra survivability is possible too. If/when I hit 31, I will most likely get another point in pain, but leech will also be considered.
    With all the new skills, you should die very rarely.
    Last edited by peacemaster; 09-19-2011 at 04:51 AM. Reason: bumped to lvl 30

    Peacemaster 30 engi/Slavery 26 com/Skecor 25 OP

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