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    Junior Member jackaboo's Avatar
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    Default Class-specific mechanisms

    I was thinking it might be cool to add some more class-specific functionality to levels apart from opening doors. Something like class buff dispensers perhaps?

    For comms, there could be a kind of 'rallying point' where the comm could temporarily boost their 'ferocity' (and by ferocity I mean armor and threat level).

    For ops, perhaps some sort of hackable terminal that would buff movement and shot speed for a short period.

    For engis, maybe a support station that would temporarily add auto-stuns and debuffs to attacks.

    I dunno. Just thinking out loud. Can anyone come up with other class-specific mechanisms that could be implemented without breaking the game?

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