Quote Originally Posted by Battlegrinder View Post
Maybe add a special ability to each class. Not a skill, more of a special buff that activates under special circumstances. As an example:
Commando Ability: Bring It On!
Skill activates after X number of successful taunts. Commando aggros every enemy the area, gains buff to armor, damage, and health regen.

Stuff like this could be a cool new mechanic for the game, provided its reasonably balanced.
Hmmm an idea for op ...
Op passive Ability: FIGHT FOR YOUR LIFE !!!
when health is below 50% then doubles the Damage/ DPS