Results 1 to 20 of 106

  Click here to go to the first Dev post in this thread.   Thread: In Development - New Exploration Maps and Balance Refinements

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #11
    Luminary Poster Energizeric's Avatar
    Join Date
    Jun 2012
    Posts
    8,243
    Thanks Thanks Given 
    960
    Thanks Thanks Received 
    2,931
    Thanked in
    1,208 Posts

    Default

    Again here the complaints are of the same usual form that is "Everyone must be able to achieve everything in the game in a short period of time or else it is too hard". Sorry, but that is just plain old boring if it ever becomes like that.

    There should always be some things in the game that NOT everyone can achieve even if they put in tons of time, and then there should be things that can only be achieved by those that put in tons of time. Sorry, but your effort should at least be somewhat proportional to your success in this game. If someone does play 8 hours per night, then they should achieve more than the guy who plays for 10-15 minutes on his lunch break. You can still have fun playing 10-15 minutes on your lunch break, but don't expect to be able to finish all the dungeons, don't expect to get all the achievements, and don't expect to have top quality gear.

  2. The Following User Says Thank You to Energizeric For This Useful Post:


Similar Threads

  1. Replies: 108
    Last Post: 02-28-2013, 06:53 PM
  2. Replies: 38
    Last Post: 02-01-2012, 08:47 PM
  3. Replies: 0
    Last Post: 12-05-2011, 02:51 PM
  4. User Interface Refinements in Work
    By Samhayne in forum PL Announcements
    Replies: 47
    Last Post: 09-28-2011, 05:15 PM
  5. Eventually get rid of world map; boots and exploration
    By Arterra in forum PL Suggestions and Feedback
    Replies: 10
    Last Post: 11-25-2010, 03:32 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •