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Thread: PL End Game problems

  1. #21
    Guardian of Alterra Zeus's Avatar
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    This thread is useless; I should not have wasted my time writing it.
    Last edited by Zeus; 03-14-2013 at 09:05 AM.
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    Banned TheBedtBird's Avatar
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    It would be wonderful if all levels got balanced except just for endgame. Specifically speaking level 35 pvp=)

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    I think these posts are supposed to go here:
    http://www.spacetimestudios.com/foru...s-and-Feedback

    Where it will probably get the same kind of attention it does here.

    Thanks for your well thought out suggestions Apollo, I guarantee that there is a silent majority who appreciates it. PL is still by far the most entertaining STS title, and the community is still very strong despite the extreme favoritism being given to the new kid. Fingers crossed for forthcoming refinements and expansions....!
    PL: Disko <Eclipse> | AL: Disko | BD: Disko <Exodus>

  4. #24
    Senior Member Oldcoot's Avatar
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    Quote Originally Posted by Apollo View Post
    This thread is useless; I should not have wasted my time writing it.
    I applause your attempt, it shows your love for the game!
    Edit: they changed the title, so it's not falling on completely def ears
    Last edited by Oldcoot; 03-14-2013 at 09:28 AM.

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    Quote Originally Posted by XghostzX View Post
    A Plea from End Game Community

    Greetings SpaceTime Studios Developers,

    This is a plea from your loyal customers at end game: Player vs. Player is getting out of hand. The high dodge/high damage combination of the new sets is causing luck to become the prevalent factor in determining matches.

    The Main Problems with Pocket Legends Player vs. Player:

    • Damage coefficient is nearing the range of a birds health and has already surpassed the standard pure intelligence mage’s health points.

    • Armor has not gone up in the same ratio as damage. This means that damage is slowly increasing over armor.

    This cap is a big indication of that. In earlier caps, the armor to damage ratio was pretty even and debuffs would take care of the excess damage. This is non-existent this cap, thus leading to many lucky one hit kills.

    • Debuffs cannot debuff. Why? The high dodge factor. If a debuff does happen to land, it often determines the fate of the match, as the debuff is rather large and the damage is already way out of proportion. This calls for insane 1-2 hit kills.

    • Dodge is becoming too prevalent of a factor towards determining matches. As a general rule in MMOs, the luck based stats should not be the reason why a person wins or not.

    Example: Take a look at my L35 bear Voodoovillain before the release of forgotten bows. It did not rely on the dodge skills, but instead relied on the debuffs of the copperhead set, skill debuffs, and iron blood. The logical skill build would be the reason of winning or losing, not something that was left up to sheer luck.

    • Hit Percent debuffs are becoming too powerful. A bird’s blind shot can reduce a bear’s hit percent by 60+ and then the weapon of the bird (elite phoenix bow) also reduces hit occasionally. Hit percent for classes is not going up high enough in the same proportion to counteract dodge.

    I believe there was a developer quote somewhere that higher hit percent counteracts dodge, even if dodge is in the 100s. I do not remember the ratio, but the current ratio is clearly not working.





    The Solutions to this Critical Problem:

    • Once again, the developers can do an game-wide nerf, rebalancing PvE and PvP to account for the increasing stats as they did during the L50 cap. This worked out rather well and stalled the problem until it became apparent again this cap.

    • Certain skills should be set to land more often, thus decreasing the dodge factor.

    • Greatly increasing the hit percent to break through the dodge factor. This one seems more manageable as it does not involve reworking the entire game.

    • Decreasing L9 skills. Coupled with high armor and dodge, it makes matches way more luck based than they should be.



    Please, developers, it is an insult when you ignore or loyal customers that have been with you since the start of the game. Pocket Legends is your founding game, the reason why Arcane Legends is able to be here today. Please, show your old players some love and show us that you still care about Pocket Legends as well as the other Legends titles.

    I believe a developer mentioned that they have a staff of 30+. I remember when Pocket Legends first started out, they had a staff of 10 plus. Now, there are 4 legends titles, so can’t the staff be split evenly so all of the games can receive constant updates instead of 3 being ignored and one getting all the attention? I’m sure this would increase revenue as well since people would be satisfied in purchasing platinum in every game.


    Do not ignore us, or this thread… Many players are at their last wits and it shows in the forums community. Players are bitter to each other because they are bored of the game and disappointed. Many feel as they’ve been forgotten. All these negative feelings combined with boredom result in an increase of trolling.
    And guess you guys are working together on this


    I have a sinch that the developers are gonna fix the balancing issues in one big update along with the next cap, or before that

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    JustG, you retitled it but did not bother to reply, or offer any assurance of change.

    I have lost all faith/respect for PL/devs as of now.

  7. #27
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    Quote Originally Posted by Griffinfan View Post
    JustG, you retitled it but did not bother to reply, or offer any assurance of change.

    I have lost all faith/respect for PL/devs as of now.
    Perhaps he's so busy fixing the problem he didn't bother wasting time to tell anyone about it.

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    Quote Originally Posted by Griffinfan:1007157
    JustG, you retitled it but did not bother to reply, or offer any assurance of change.

    I have lost all faith/respect for PL/devs as of now.
    Same...I'm just disappointed

  9. #29
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    Quote Originally Posted by Griffinfan View Post
    JustG, you retitled it but did not bother to reply, or offer any assurance of change.

    I have lost all faith/respect for PL/devs as of now.
    He took the time to send me a personal PM explaining intentions. Only reason why I haven't disclosed it is for respect of privacy and forums TOS.
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    Senior Member Oldcoot's Avatar
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    Quote Originally Posted by Apollo View Post
    Quote Originally Posted by Griffinfan View Post
    JustG, you retitled it but did not bother to reply, or offer any assurance of change.

    I have lost all faith/respect for PL/devs as of now.
    He took the time to send me a personal PM explaining intentions. Only reason why I haven't disclosed it is for respect of privacy and forums TOS.
    I wanna take that as good news!

  11. #31
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    Hope so the endgame pvp become balance and not to op....

  12. #32
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    Quote Originally Posted by Apollo View Post
    He took the time to send me a personal PM explaining intentions. Only reason why I haven't disclosed it is for respect of privacy and forums TOS.
    IMO, we all play the games..so it should be disclosed (What there plans are, help dissolve guessing/flame threads)....sorry found this thread interesting...GJ Apollo.
    http://www.spacetimestudios.com/image.php?type=sigpic&userid=54483&dateline=131136  6901
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  13. #33
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    Quote Originally Posted by Apollo View Post
    This thread is useless; I should not have wasted my time writing it.
    I respectfully disagree, and further extend my appreciation.

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    My thread's titled get changed without notification, my replied get deleted without a notification and my sig got deleted twice without a notification.

    They are working in the Shadows.

    FLIP IS BACK. (for all of u who don't know who Flip is, he is a dev and in his sig he claims to be "QA Ninja". Get it? Working in shadows = ninja!! IM SO FUNNY)

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    Quote Originally Posted by dudetus View Post
    My thread's titled get changed without notification, my replied get deleted without a notification and my sig got deleted twice without a notification.

    They are working in the Shadows.

    FLIP IS BACK. (for all of u who don't know who Flip is, he is a dev and in his sig he claims to be "QA Ninja". Get it? Working in shadows = ninja!! IM SO FUNNY)
    Your posts have no effect without that signature... You should stop posting.

  16. #36
    Senior Member D-:'s Avatar
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    Quote Originally Posted by dudetus View Post
    My thread's titled get changed without notification, my replied get deleted without a notification and my sig got deleted twice without a notification.

    They are working in the Shadows.

    FLIP IS BACK. (for all of u who don't know who Flip is, he is a dev and in his sig he claims to be "QA Ninja". Get it? Working in shadows = ninja!! IM SO FUNNY)
    Hilaaaarious.

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    Thats why i dont do much pvp on this cap. Op birds are op.

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    Quote Originally Posted by dudetus View Post
    My thread's titled get changed without notification, my replied get deleted without a notification and my sig got deleted twice without a notification.

    They are working in the Shadows.

    FLIP IS BACK. (for all of u who don't know who Flip is, he is a dev and in his sig he claims to be "QA Ninja". Get it? Working in shadows = ninja!! IM SO FUNNY)
    Oh gawd he's naked! No sig! Ewww!

  19. #39
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    Quote Originally Posted by Oldcoot View Post
    I wanna take that as good news!
    It's not, but at least it shows they read it.
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  20. #40
    Senior Member Oldcoot's Avatar
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    Quote Originally Posted by Apollo View Post
    Quote Originally Posted by Oldcoot View Post
    I wanna take that as good news!
    It's not, but at least it shows they read it.
    Ouch,

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