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Thread: PL End Game problems

  1. #41
    Guardian of Alterra Zeus's Avatar
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    He did say they will attempt to address these issues when they get time for it. That's the silver lining, I guess.
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  2. #42
    Star Guard octavos's Avatar
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    Quote Originally Posted by Apollo View Post
    He did say they will attempt to address these issues when they get time for it. That's the silver lining, I guess.
    The belief is in the actions...Seeing is believing...once again thz for the post Apollo.
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  3. #43
    Senior Member Deathofan's Avatar
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    Post deleted... Just want to ask, where does our money invested go? Does it go to AL? Im pretty sure lots of people still buy just for the hopes to make this game better, but clearly it doesn't.

  4. #44
    Banned Yich's Avatar
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    And like a thief in the night, the devs have come and taken all the bad posts away with them back to STS HQ.

  5. #45
    Tournament & Ladder Leader XghostzX's Avatar
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    Well said, Parth. We've hit up the issue in the PvP section too - it's both PvP and PvE that is getting bad.

    I like the way the approach is being taken. With enough player feedback (quality feedback, of course) perhaps we can convince the devs.

    I'm not ready to give up on my old, favorite game

  6. #46
    Guardian of Alterra CrimsonTider's Avatar
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    So tempted, but will refrain.
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    Is the game really bad?

  8. #48
    Guardian of Alterra CrimsonTider's Avatar
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    Quote Originally Posted by fourleaf View Post
    Is the game really bad?
    No. The game is lacking. A lot.
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  9. #49
    Tournament & Ladder Leader XghostzX's Avatar
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    Quote Originally Posted by CrimsonTider View Post
    So tempted, but will refrain.
    Crim, everyone loves to hear what you have to say ._. Spit it out, my friend.

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    Guardian of Alterra CrimsonTider's Avatar
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    Quote Originally Posted by XghostzX View Post
    Crim, everyone loves to hear what you have to say ._. Spit it out, my friend.
    I would be insta-banned if I expressed my disappointment in a game I almost personally financed. Live and learn.
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  12. #51
    Guardian of Alterra Zeus's Avatar
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    Quote Originally Posted by CrimsonTider View Post
    I would be insta-banned if I expressed my disappointment in a game I almost personally financed. Live and learn.
    Doubt you would for one thing, bro. You're one of the most respected and valued members on forums. I personally think if you were gone, you'd be missed more than anybody else here, including me.
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    They already fixed the end game balance problem by using bonus damage in AL. What more do you want

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  14. #53
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    Quote Originally Posted by Apollo View Post
    Doubt you would for one thing, bro. You're one of the most respected and valued members on forums. I personally think if you were gone, you'd be missed more than anybody else here, including me.
    prolly not


    Quick! Staring contest...

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    Tournament & Ladder Leader XghostzX's Avatar
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    Quote Originally Posted by CrimsonTider View Post
    I would be insta-banned if I expressed my disappointment in a game I almost personally financed. Live and learn.
    Trust me, Crim. Without a doubt in my top 3 most respected forumers. But I'll take you word

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    God help us, sts start caring for us

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    Quote Originally Posted by XghostzX View Post
    Trust me, Crim. Without a doubt in my top 3 most respected forumers. But I'll take you word
    Do I make top 1000?

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    Senior Member Piosidon's Avatar
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    Now I'm not really eager to level my 66 anymore :/

    <(^.^<) <(^.^)> (>^.^)>

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    Quote Originally Posted by XghostzX View Post
    Trust me, Crim. Without a doubt in my top 3 most respected forumers. But I'll take you word
    Ik u love me the most.

  20. #59
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    Quote Originally Posted by Apollo View Post
    Greetings SpaceTime Studios Developers,

    This is a plea from your loyal customers at end game: Player vs. Player is getting out of hand. The high dodge/high damage combination of the new sets is causing luck to become the prevalent factor in determining matches.

    The Main Problems with Pocket Legends Player vs. Player:

    • Damage coefficient is nearing the range of a birds health and has already surpassed the standard pure intelligence mage’s health points.

    • Armor has not gone up in the same ratio as damage. This means that damage is slowly increasing over armor.

    This cap is a big indication of that. In earlier caps, the armor to damage ratio was pretty even and debuffs would take care of the excess damage. This is non-existent this cap, thus leading to many lucky one hit kills.

    • Debuffs cannot debuff. Why? The high dodge factor. If a debuff does happen to land, it often determines the fate of the match, as the debuff is rather large and the damage is already way out of proportion. This calls for insane 1-2 hit kills.

    • Dodge is becoming too prevalent of a factor towards determining matches. As a general rule in MMOs, the luck based stats should not be the reason why a person wins or not.

    Example: Take a look at my L35 bear Voodoovillain before the release of forgotten bows. It did not rely on the dodge skills, but instead relied on the debuffs of the copperhead set, skill debuffs, and iron blood. The logical skill build would be the reason of winning or losing, not something that was left up to sheer luck.

    • Hit Percent debuffs are becoming too powerful. A bird’s blind shot can reduce a bear’s hit percent by 60+ and then the weapon of the bird (elite phoenix bow) also reduces hit occasionally. Hit percent for classes is not going up high enough in the same proportion to counteract dodge.

    I believe there was a developer quote somewhere that higher hit percent counteracts dodge, even if dodge is in the 100s. I do not remember the ratio, but the current ratio is clearly not working.

    My opinions on the solutions to this Critical Problem:

    • Once again, the developers can do an game-wide nerf, rebalancing PvE and PvP to account for the increasing stats as they did during the L50 cap. This worked out rather well and stalled the problem until it became apparent again this cap.

    • Certain skills should be set to land more often, thus decreasing the dodge factor.

    • Greatly increasing the hit percent to break through the dodge factor. This one seems more manageable as it does not involve reworking the entire game.

    • Decreasing L9 skills. Coupled with high armor and dodge, it makes matches way more luck based than they should be.

    Pocket Legends is your founding game, the reason why Arcane Legends is able to be here today. Please, show your old players some love and show us that you still care about Pocket Legends as well as the other Legends titles.

    I believe a developer mentioned that they have a staff of 30+. I remember when Pocket Legends first started out, they had a staff of 10 plus. Now, there are 4 legends titles, so can’t the staff be split evenly so all of the games can receive constant updates instead of 3 being ignored and one getting all the attention? I’m sure this would increase revenue as well since people would be satisfied in purchasing platinum in every game.

    Sincerely,

    Apollo
    Nice post, please fix end-game pvp!

  21. #60
    Tournament & Ladder Leader XghostzX's Avatar
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    Quote Originally Posted by dudetus View Post
    Ik u love me the most.
    Meh

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