Originally Posted by
tHelonestud
[1] I am not sure where you got your facts but bears gain 48% dodge from buffs. Third grade math maybe... 48 > 45 ... not to mention the bears armour buffs and health pool.
[2] Please never refer to a class with the smallest health pool as a tank again
[3] So with your new range balance rule, let's pair a bird against:
a bear - if beckon lands they do less than 50% normal damage, as well as coming into the range of crushing blow further decreasing their damage.
a fox - when ever the fox charges or pulls successfully, the birds damage is less than halved as well as becoming vulnerable to all of the foxes heavy damaging skills.
a rhino - when a rhino charges the bird loses over half its damage, while being stunned.
It would honestly make much more sense if the bird's damage was decreased at far distances when the opponents can't touch him, once the low armour bird gets in their range that's when damage is needed most.
Bookmarks