That post by Swede is probably the single best, technical, game oriented post I've come across in quite some time!

Please, please, please describe some of the other calculations used in this game!

It's not that I actually like math formulas, but to actually understand what is happening, instead of just guessing at it, well, that is priceless. It helps me refine my build and improve my tactics tremendously. Without this little tidbit, most people would continue to assume that the only worthwhile benefit of STR for Sorcerers is just HP, at the cost of mana and DMG. Now we have a real reason to respec and use STR!

Hopefully, we can get some insight into what Bonus DMG% does, how critical hit damage is calculated, how armor reduces damage, etc. It would help me with those agonizing decisions on whether to sacrifice armor for HP and on which passives I should be spending my skill points.