
Originally Posted by
Pandamoni
Since reading comprehension/conclusion drawing seems to be a bit lacking today, let me explain to you how some of us play.
I buy a luck elix for 2 plat. It lasts 15 minutes. I kill the boss in a run, it may or may not reroll, that's fine. Then one of my guildies asks me to help w something (maybe leveling in wt4, for example). If I've spent 2 plat and have like 10 mins left on the elixir, asking the guildie to wait while I go run the rest of it isn't too bad. What's ten minutes, right? But if I tell him to wait 25 minutes, that kind of sucks for him.
Or, if I decide to just go and lose my reroll on boss chance, who cares? It's only 2 plat. Not too bad. But if I have just spend four plat, I'll be less okay w losing my plat.
Again, it's about taking my control to spend my plat how I see fit and it's the slow, sneaky changes that require us to spend/waste more plat. In the end I will spend less plat and/or stop logging on as much.
So, for those of you who are happy that it's longer, it just speaks to me of laziness, as pushing "purchase elix" wasn't cumbersome during runs. Doubling the length of time has zero player benefit and 100% company benefit.
P.S. I'm not crying. I'm annoyed that the small changes I saw change PL drastically are starting here but I'm nowhere near crying.
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