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  Click here to go to the first Dev post in this thread.   Thread: 2013-09-04 Content Update (129120)

  1. #21
    Member Jenvy's Avatar
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    No fix on that devourer bow glitch yet huh? :/ It's so deceptive. Keeps making me release arrows when the point of origin isn't actually in range of my target.

    Oh well.

    Thanks for these fixes.

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    Quote Originally Posted by Carapace View Post
    Yes, we previously forgot to scale them so level 36 players were fighting a poor level 31 "Elite" mob. Now he will scale with the levels of players.
    Do they now drop level 36 versions of all the best weapons in the game???

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    Senior Member Taejo's Avatar
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    Quote Originally Posted by Carapace View Post
    Yes, we previously forgot to scale them so level 36 players were fighting a poor level 31 "Elite" mob. Now he will scale with the levels of players.
    Haha, and here I was thinking "Wow, we're really strong now with all this new gear!" Kind of figured they were still L31.

    Nice job with the update, STS. Thanks for working so hard to read our feedback and promptly address some issues.

    Carapace, H2N, etc.. Is Inan'hesh (elite and non-elite) properly scaled? It seems like his hit points is drastically low. He's very easy. Just an observation..

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    Quote Originally Posted by FluffNStuff View Post
    Do they now drop level 36 versions of all the best weapons in the game???
    yes

  5. #25
    Junior Member Lufegual's Avatar
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    But still didn't fix the Architect set bug
    Last edited by Lufegual; 09-04-2013 at 03:13 PM. Reason: Because I'm stupid

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  7.   Click here to go to the next Dev post in this thread.   #26
    Spacetime Studios Dev Carapace's Avatar
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    Quote Originally Posted by Otawaazavie View Post
    Valkin's happiness bonus is shown in description as 15 to primary stat not 10. What is right? 15 or 10?
    10, and this will reflect after the update

  8.   Click here to go to the next Dev post in this thread.   #27
    Spacetime Studios Dev Carapace's Avatar
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    Quote Originally Posted by FluffNStuff View Post
    Do they now drop level 36 versions of all the best weapons in the game???
    Being capped at level 31 was preventing him from dropping appropriate level loot yes.

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    Guardian of Alterra Zeus's Avatar
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    Quote Originally Posted by Carapace View Post
    Being capped at level 31 was preventing him from dropping appropriate level loot yes.
    Quote Originally Posted by Swede View Post
    We'll look at them and make them competitive with Realm of Shadows pink daggers, but just barely. This is the last expansion they should be able to compete and as such, they wont be leaps and bounds better than other daggers.
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    sir how bout the one shot crit pigs at elite oltgar? can kill warr witk 2k armor in one shot
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    Senior Member Morholt's Avatar
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    Do Bael & Krunch scale down to lower levels, too? Or start at 31 and goes up to 36? Honestly, I think he should be 36 always (always at the level cap).
    If he scales to lower levels, I'm a bit concerned as running scaled things is MUCH easier than while at higher levels (Hauntlet, for example).
    Last edited by Morholt; 09-04-2013 at 03:21 PM. Reason: Clarification

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    I'd like to add that even though it isn't in the patch notes, the glitch to get outside the map in kelys is also patched :/

  13.   Click here to go to the next Dev post in this thread.   #32
    Spacetime Studios Dev Carapace's Avatar
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    Quote Originally Posted by Morholt View Post
    Do Bael & Krunch scale down to lower levels, too? Or start at 31 and goes up to 36? Honestly, I think he should be 36 always (always at the level cap).
    If he scales to lower levels, I'm a bit concerned as running scaled things is MUCH easier than while at higher levels (Hauntlet, for example).
    He is always level 35/36. He was supposed to be doing this before but our data was a bit off and he was only scaling to level 31 stats at level 36.
    Last edited by Carapace; 09-04-2013 at 03:27 PM.

  14.   Click here to go to the next Dev post in this thread.   #33
    Spacetime Studios Dev Carapace's Avatar
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    Quote Originally Posted by Lufegual View Post
    But still didn't fix the Architect set bug
    Apologies, there were many game breaking things that needed to be addressed. A fix for this will likely turn up in the next update.

  15.   Click here to go to the next Dev post in this thread.   #34
    Spacetime Studios Dev Carapace's Avatar
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    Quote Originally Posted by Beelzzebob View Post
    sir how bout the one shot crit pigs at elite oltgar? can kill warr witk 2k armor in one shot
    What are the details on this issue?

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    Quote Originally Posted by Carapace View Post
    What are the details on this issue?
    The snaggle tooths in elite oltagar, when they do there charged/freeze attack they can even one hit warriors wit 2k armor +4000hp

  17. #36
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    Ow nice!

    I'm happy with the slight damage increase on the upgraded mythic sorcerer helm.

    Thanks STS/G!


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    Quote Originally Posted by Derezzzed View Post
    The snaggle tooths in elite oltagar, when they do there charged/freeze attack they can even one hit warriors wit 2k armor +4000hp
    Move out of the way then.

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    Quote Originally Posted by Taejo View Post
    Move out of the way then.
    One im a rouge

    Two I was addressing the issue and I wasn't the OP that said that

    Three of course I (and any warrior) can get out of the way but idt a mob should be hitting over 4k, do u?

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    Quote Originally Posted by Apollo View Post
    Any new news pertaining to this? (Arcane Hooks)
    Saw a few dev replies... Not sure if my post was missed. Any new information in regards to this?
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  21.   This is the last Dev post in this thread.   #40
    Developer - Inactive Samhayne's Avatar
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    No changes are planned for the Hooks.
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