Originally Posted by
Cero
Ill also spell out for you.
Restricting rogues mana regen makes the it balance to other class. I dont play rogue class but i ubderstand that with giving a mana regen rogue can pretty much dominates. That is not balance if one is on top. Rogue only concerns for its mana. If not this class would be a skill spammer.
thats the main reason i dont play as rogue.
doesnt it tires you clicking those skills
x-times per second.
I've pvp since S2 or the release date and ive seen many rogues being a killer machine when i mana heal them with my sorc.
yet rogues run out of mana within 3 nox-aim-pierce combos. Tell me this, have you ever played on your mage and experienced running out of 50% mana after just one fight? ofcourse not, thats cuz thats stupidity and plain unfair.
The class' weakness is both hp and mana, not running out of mana in 3 combos. Rogues should atleast get a mana replenish skill.
I would like to see how this plays out:
325 or-so dmg warrior, 800 mana and no VB on a warrior. 1v1 me. Then you tell me how unfair it is
youll run out of mana within the first minute
I wont stop till this suggestion has been added.
Mages cried and freakin cried when they didnt have dmg on the upgraded mythic helm. and in less than 2days it was fixed. and I really dont see how 15% mana heal is unfair, so no, I wont stop.
Also, prior to the nerf of dmg, I didnt complain of mana. Of course, after, we have to use more shots to kill = more mana lost = we run out of mana wayy faster = we need a mana replenish skill!!!
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