Black ice wand no longer looks like talon..
Omg please let it looks like talon... Don't change it please -_-"
The only reason I do the quest is because it's looks like talon.. On noooooo!
Black ice wand no longer looks like talon..
Omg please let it looks like talon... Don't change it please -_-"
The only reason I do the quest is because it's looks like talon.. On noooooo!
i dont mind the forg nerf but the buff nerf isnt helpful for pve and pvp for classes -40
Awesome update!
The description of foxes' evasion buff has a small bug/mistake, it shows the duration wrong.
Buff works correctly though.
Actually pretty good suggestion, but not necessary. This would make some use for bandage too.Originally Posted by Pakayolo
I don't understand why people constantly complain about level 20 rhinos. Just kite them and move on with life.Originally Posted by Dreadnip
<Enigmatic>Ludens necesse est, vivere non est necesse.
Freeze/root them and they can't charge, fire/repulse them away when they use guardian. Then freeze/root them again and they're basically dead. Pretty simple actually.Originally Posted by Blastyou
I can kite rhinos easily with my fox too, I just keep them stunned all the time and stay out of their range unless I have combo available.
<Enigmatic>Ludens necesse est, vivere non est necesse.
Love the new changes, hopefully new players will learn skills to overcome the difficulty, its no fun pvp with one shot kill, now it will take more effort and skills to master the sets used to fight and defeat your opponent, as for old pvp the new changes is easy to learn, because they have way a lot of experience going thru alot of changes everytime new weapon sets been introduce, adjusting won't take long.
Git – Ssneakykills
This is a subject which most of the PL community agrees with and benefits both PvE and PvP. Health pools run relatively close at end game as they do in the early stages. An increase every 5 levels or so would take away from the 1-2 shot deaths seen at various levels of the game and also cut down at health pot chugging in campaigns from Mt. Fang on.
CrimsonTider::Astuteness::Crim::CrimzonTider::IBec kon::Houndstooth
WreckzNEffect::Intuitive::Kinesiology::Crimagical: :Killtastrophe::SsgtSlaughter::Transfixion
Arrownaut::Crimtacular::Funkdified::CrimJr
Well if your char is an archer your hits still deadly even a pally like me dodge but still will die in the end, so what I mean here is try to find ways how to counter that rather than just one shot kill. As all Pro pvp knows a pally loose there mana really fast once hit, with correct hits and skills they die fast.
Git – Ssneakykills
I might be asking a bit much for the moment but, new shadow minion vanity armor? The fox looks like a shadow mage with a fox tail.
I don't think decreasing damage will help, it might help in pvp but not in pve. BSM WILL BECOME HARDER, then ppl will complain about that...
Actually, I've seen mages go WTF when I kill them.
In actuality, they're bad kiters. Use fire to push me so I can't charge at 12m, or use fire so I can't use combo. I've seen mages do it.
And bears can easily ultimate stun a rhino, as the rhino too as to meelee, making it vulnerable to stomp, hs, and beckon.
@gragorak: You are absolutely right.
Kite a rhino as you Would a bear. Fire to push away the 12m charge, ad you would to bears beckon.
Freeze him.
Use fire when he charges so when he goes for redemption, he's got of range.
I've seen many mages do it to me.
Last edited by Caiahar; 09-11-2013 at 05:08 PM.
All for One, and One for All!
The Brightest of Flames..cast the Darkest of Shadows..
One who knows nothing cannot understand anything..
no, dont take off 12m rhino charge! i love it so much, not being able to be kited. rhinos are super fun now, im actually able to beat int mages 1 v 1 at 56.. Woot
Its great to see that Spacetime is putting time and effort into Pocket Legends with all the updates,however the nerfing of skills is not the solution.I have played all classes,at almost all levels,and with all sorts of builds for both pvp and pve.Lowering skills drastically affects pve it greatly reduces survivability and speed in pve.Even now with a x3 combo i still cant hit as much dmg as before therefore slowing down my farming and leveling.Instead of reducing skills you should add more health/and or armor so fights last longer in pvp and so we are able to still able to go through dungeons without degrading our performance.Yes you have helped the pvp side abit but have negatively affected the pve side.I thank you for taking the time to read and consider this.
-sincerely,
Dohvakiian(a concerned pocket legends veteran)
White rabbit ears from 2012 are still showing the mages bun =]
PL: Treenire - lvl 76- Enireaza - lvl 71 - Naiades - lvl 68 - Treepossum - lvl 52 -
DL: Treenire - 31 - SL: Treenire - 46 - AL: Treenire - 21 -
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