How about "Low Player" actually Low Player?![]()
How about "Low Player" actually Low Player?![]()
Nid more hard APs. Here are some ideas.
Extended Archenemies--
Kill each brackenridge elite boss x amount of times(im thinking 25 times each since these are easy) without dying during the run.
Kill each ydra elite boss x amount of times without dying during the run(20 each)
Kill each dead city boss x amoutn of times without dying during the run(15 each)
Kill each kraken isles elite boss x amount of times without dying(10 each)
Kill each nordr eltie boss x amount of times without dying(5 each)
Kill each shuyal elite boss x amount of times without dying(5 each)
Kill shuyal gladiator bosses 100 times without dying(individually of course)
Kill a total of 1500 elite bosses. You get 500 from doing the above achievment already.
The numbers are obviously interchangeable, but thats just an example.
Complete elite gold mine in under 5 minutes(this time is achievable by ALL 3 classes).
Complete elite rooks nest in under 5 minutes
Complete elite tower of marsrom in under 5 minutes
Complete elite skull cove in under 7.5 minutes
Complete elite hall of valheim in under 7.5 minutes
Complete elite ashral tower in under 10 minutes
Complete the shuyal gladiator arena in under 7.5 minutes
Complete 5 elite maps within 15 minutes(no matter the level of elite, must be different elites)
I understand the above are easy for rogues and mages, but if i made the times harder then warriors would have issues. I also understand warriors without mythics wont be able to get these, but the achievment for upgrading mythic armor and helm means any warrior without mythics isn't a top player. I dont think EVERYONE should be easily able to get an achievment.
These are all just some examples.
I also think some more incentive to timed run should be given, for APs(top player) and for leaderbord times.
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i doubt top player is really top player.
they say two or more players use the same accnt. while thats not illegal i look at that as cheating. ^_^
What about using an average rank system like in the top guild listing. Calculating the average rank of a player in CTF, TDM, PVE kills and AP lb. Everyone with 16400 AP should be taken in as #1 AP in calculation and 16300 as #2 etc.
Top player recieves "The virginity is strong in this one" achievement.
Same goes to all who try and maintain 0 death stat....no one looks at those stats, and even if they did, they don't think you are cool.
Smh, go out, do something with your life lol
When I looked at the boards and saw 'Boss' was at the top, I thought it was because he was top PVP fighter but then found out it's because of mob kills. LOL, yeah, so cool.. lost sleep mashing buttons for hours on end, should be awarded "Top button masher".
There is no need to have a death stat, or a leader board like the ones we have right now. What we need is top elite runners or undefeated 1v1 pvp champion in a arena!
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With this system kill farmers and twinks will dominated , I think isnt the best solution , if we have in game a lot of kill farmers , I wont think how many more became with this system. We will see more boost accounts... thats not good for the players who trying be in lb for the fair way...like happens with ctf and tdm kills lb...a lot of boost acc , kill farmers and twinks....
But is a good idea if stg starting bann kill farmers and make pvp lb for end gamers and pvp lb for twinks
Its possible if them after get a good kdr level up, then they arent twinks but got the good kdr when was twinks. But twinks arent the unfair way , its easy way but not unfair , the problem allways re the kill farmers. I said twinks coz i dont like the easy way and its unfair for the players who wasnt twink and allways play ctf in end game.
Last edited by Puntus; 01-26-2014 at 10:47 PM.
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