Let's start with the birdy. I think they should get rid of the dodge buff on the birdy and turn it into an attack speed and damage buff. The hit/crit buff stays the same. But the heal gives regen/armor.
Increase break armor rebuff.
On bear, reduce dodge stats on armor, nerf damage a little. But keep all the stuns.
On Mage, reduce heal just a little, mana shield shorter cool down and higher armor.
Just some base suggestions, any thoughts?
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