Originally Posted by
Serancha
As a web developer I write code according to the functionality I am asked to provide, I don't write code and then find out what it does after. Every line of code is written specifically to implement a certain functionality. This is the same in all fields of development - web, apps, software, gaming, etc.
Whoever coded the elixir stacking would have had to be following the game designer's instructions. Unless there was some rogue coder giggling and saying "ooh let's just leave these unstackable" without telling anyone (unlikely), it would have been a decision made when building the game.
Edit:
Pet damage is only obsolete IF you are using a damage elixir. The biggest points discussed so far are:
• Pet damage is nulled when using damage or combo elixirs
• Combo elixirs and single damage elixirs do not stack.
• Passive damage is useless when using a pet with damage %
• Archon damage bonus is overwritten by just about everything
• Shadow veil damage upgrade is part of this damage-non-stacking thing. So Abaddon and Shadow Veil do not work together.
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