while many skills has maximum target...
i realized now that clock drop also has maximum target (now or since start of AL??) probably around 8-10,
so why the large pulls?
while many skills has maximum target...
i realized now that clock drop also has maximum target (now or since start of AL??) probably around 8-10,
so why the large pulls?
always milking, no service
AL IGN: Extrapayah/Extraparah/Extrajelek
Support Shared Pet Stable Please!
try to run Kt4 with and without pulls.
If u dnt pull, u have to attack , walk to next group of mob, attack, walk to next group of mobs ... this is boring ; with pulls u can PULL all them togheter and kill once. besides, you can use pet's abilities that have large range or low cooldown more effectivelyl like abaddon ability or Ribbit's
Last edited by scychogost; 11-26-2014 at 09:21 AM.
Faster runs; time is money, especially if you/your teammates are on elixirs.
Time is gold. Literally in al.
i see, have any of you ever compare it with running with only 6 enemies per pull?
if possible, i'd also like to have some comments from rogues (who usually run with 4 rogues party)
thanks
always milking, no service
AL IGN: Extrapayah/Extraparah/Extrajelek
Support Shared Pet Stable Please!
Traps have a maximum of 10. Large pulls are awesome, if you know how to handle them. But yeah, in a 4 rogue party you can't do that; with two mages or one but experienced mage though.. you can do any elite in 2-3 pulls.
Large pull more fun...
[Newcomx, Newcomy, & Newcomz]
if the rogues r all good at working maps, a few big pulls r much faster than more small pulls. Basically coz the more targets u have the better chance of ur attacks hitting max targets+Minimize stray arrows
But if the rogues don't have good understanding of their skills in pve, + can't stay alive , smaller pulls r gonna be faster.
With sorc, ts also roots - big plus factor for speed killing
Hope that helps shed some light, somewhat ^^
Last edited by Heiress; 11-27-2014 at 07:00 AM.
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