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  Click here to go to the first Dev post in this thread.   Thread: We want mythics and crafting based on time spent NOT LUCK

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  1. #29
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    even i agree with what you all say. doing 2k runs and not getting a drop is going to hurt everyone. what this game lacks is things to farm. a shard dropping from a gold dragon chest is a myth. no one even does it anymore. what i believe is that everything we get in lock should be farmable. like that even the market will not crash. now all the players are concentrated in the planar area. but if everyone is spread in different places farming different then the market would be stable because there would be less inflow of each item. players who wants to get items quickly can open locks and if not people can farm items. i dont have much mmo experience but this is what i think

    with regards
    -Linorex

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