The basic mechanics of the game - the ones which people use during their levelling days, are really quite simple. Learning these extremely simple "non end-game" ropes of Arlor requires nothing more than just pointing these things out... Most more complex aspects of gameplay are learned at endgame, where the real fun starts (hence why giving people a bit of a boost in getting there might actually end with more players sticking with the game...).
A very easy solution to all of this: Create an extended tutorial for first toons: this tutorial would include the basics as it does now... you learn to attack and loot and equip gear right at the start, to charge your attacks for more damage, to summon pets from the stable and to take and turn in quests in the tutorial arc on your first passage through the brackenridge area anyway.
Two things really could be added:
1. A "tutorial" where everyone auto drops an egg from the first boss, followed by a "click me click here oh wow you looted a pet, now try
opening it" type dialogue (The betty quest shows us the stable but is a bit of a fail egg tutorial since it in no way shows where eggs
actually come from.)
2. A zoom in on the CS on arrival in Brackenridge (like the pan in shots which explain the allies, the plat store, the watchers tombs, and
the bard quests). Perhaps even a tutorial on how CS works since its no longer super intuitive and simple as it was when the game was
first created and might be the one thing new peeps might broken down for them a bit more. (though other members of the human race do
often have more intelligence than we give them credit for... I've even heard that they are often *shock* just as intelligent as us!! :-O) Lol
Once a player arrives in Brackenridge and completes the tutorial phase, THEN they would be presented with the option to level up manually, or skip to level 41.
They will then have learned these basics, and will spend their time levelling from 41 -> 46 applying them.
Once they hit cap
after manually gaining 40,000xp and having a little bit of time to grasp the extremely difficult concept of using 4 skills charged and uncharged and using pots, they will just derp around alone until they are accepted into a guild, at which point they will be inducted into the "elite" ways of arlor by their kind and loving new guildies ^_^
Its really not such a big deal as people are making it out to be :3
Note: This boost to
level 41 will be introduced not
now, but
when the cap is 46! It's not a boost ALL the way to endgame -.-"
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