make this pet upgradable like dark crystal upgrade into imbued for more special effects and make it better...
make this pet upgradable like dark crystal upgrade into imbued for more special effects and make it better...
After maridos. Toor made for rouge. Gf
Arcane Abilities Same too?
yeaah the update is very nice !!! good job spacetime
40,15,15 and 15% dmg is mediocre or bad? and aa is bad? people will complain about anything lol
Yes. I quit al. Because they made eye gem, maridos for rouge. After they fix remove mage curse 2 time. Arcane shield mage remove curse make a pro mage cant kill a weak mage with curse. Then nilbog remove curse too. Pvp twink will bored if sts make many pet high hp. It like as vs 5 warrior.... my english is bad
do the burn in aa description means he will stun like slag ? If so I already see a good utility at twink gws since its all i do
i think reverse words r in fashion...root ks toor....nilbog is goblin....for ursoth...hmmm...htosru?
._.
More crit, n crit... seems like focus on rouge.. hmm.. Anyway good job sts
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Awsome cant wait for exansion
we need to do something with nekro's shield, how if toor's aa can reduce shield's damage absorption?
#bad idea, i guess
R E T I R E D
Is it too late to change the pets appearance? After all its just a re-colored slag. Over all, looks like a fun pet that has a chance of making it in the game but I honestly think more people would appreciate if it looked like a unique pet.
Make this an all-class expansion, my suggested happiness bonus: 25 Primary Stat, 15 All Stat, 10-15% Damage, 100-150 Armor (since it is an earth-elemental pet = they should provide good defense), and 10 H/M Regeneration. 40 DEX, 15% DMG, 6% Crit is too OP for a maxed-out Rogue.
Quake: the damage of the fissures should be 125% of Toor's Damage, and the burn damage should be 50% of the fissures' damage and last 4 secs. Fissures will affect every surrounding unit. I also suggest 20% "slow" for 2 secs with its AA; remove the reducing enemy hit and crit, but the armor stays -15%. Not stackable.
Geo Force: damages 3 targets, steals 10-40 (based on level) enemies' Primary Stat that last 5 secs, and 25% chance to stun.
Stealing enemies' primary stat is not stackable, so that a 5-Toor team won't steal 50 DEX from a Rogue in PvP. Remove the % chance of reducing hit-dodge-crit.
What makes Toor and Gold Toor different should be, aside from the looks, the Geo Force.
Gold Toor should be able to damage 4 targets and 50% chance to stun. But I'm going to be fine if they make them having the same stat.
Last edited by Maunyabastian; 06-28-2015 at 12:57 AM. Reason: Geo Force.
I wish I were me.
We already have a pet what burn mana, its awesome debuff for pvp but pet's stats really low for pvp games. Add to AA this debuff with mana burning.
Also its good if pet will has +mana amd hp passive regen.
-Redferrari
Add 8 mana regen XD
Seems a lot new arcane pet don't have mama regen . Singe Maridos also don't have , and this new arc pet also not gonna with mama regen? I prefer lower stat n more mana regen.
And if it add it I'm sure your sale will be increased .
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