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Thread: [Rants] Saddening difficulties of elite rengol

  1. #1
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    Default [Rants] Saddening difficulties of elite rengol

    1. superb costly on potions and ankhs, several times higher than the pure gold payout (90 orcs killed for 1500 gold)
    2. to be able to do it in sustainable manner, you have to be near maxed, yet you are made to farm relatively less powerful gear
    3. orc gladiator's and orc brute's red zone attack almost has no cooldown, they can do it by whim,
    4. orc gladiator's red zone and archer's bomb attack is too quick to dodge/counter, consider delays please especially your faraway clients...
    5. orc gladiator's red zone attack can freely rotate to follow, make melee player impossible to sidestep
    6. have you thought it carefully? about how player can progress?
    -- let's say players start from farming orcslaying gears, padded/scavenger, using l41 gears, are they really able to farm normal maps with l41 gears?
    -- then after getting those orcslaying gears, can they farm elite maps with that gears + weapons got from third boss? seriously?
    -- are you sure people are playing your game right now? or they're just looking at forums, and making comments?

    P.S. these are rants, after seriously want to cry after farming days of elite rengol and finding less players are active

    suggestion:
    1. increase the gold payout from the elite repeatable quest (repeatable quest is superb idea)
    2. make repeatable quest for normal maps

    thank you
    Last edited by extrapayah; 09-18-2015 at 08:36 AM.
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  3. #2
    Senior Member Dimitrian's Avatar
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    Default

    Devs won't respond to rants.
    And yeah,the elites have been pretty much the second most dissapointing thing in this expansion,after ursoth.Loot needs to be added.

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    Senior Member Candylicks's Avatar
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    Default

    Yep there are still some remaining bugs in elite ren on the mobs that no doubt need attention.

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    Senior Member debitmandiri's Avatar
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    Default

    Orc gladiator's red zone is the most annoying part and yess sts should add more valuable drops

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    Default

    I agree. Every expansion till now had drops of something that players were farming for.

    They changed whole system. Question is what people will do after they get gear? Give us some ways of earning money.Make elites worth farming.

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    Default

    Way I see it, these are the toughest maps in the game, so you'll have to get good gear first by farming other maps like PT3, KM3.

    But yeah I agree better things should drop like more gold from the brutes, good legendary weapons...

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    Default

    will be happy if sts:

    1. implement shared pet stable
    2. remove the pet locking mechanism when aa is cooldown -> change it to global aa cooldown, resummon doesn't reset cooldown
    3. enable multiple pet summon: at least on pve mode
    -- let's say 2 pets at the same time
    -- combined or only one happiness bonus may active
    --
    4. increase pet stamina by number of pet collected
    5. give permanent bonus by each pet leveled until certain level, e.g.: 1dex, 0.1 crit, 15 health etc
    6. skillset toggle button in hud, use to change skill configuration, probably player can learn it by spending 5 skill points -> more points, shorter cooldown -> at least on pve mode
    7. remove the skill locking mechanism, whenever it is on cooldown
    8. reduce mythic requirement for orc fang/vials, runes, etc -> tried to normally farm them, without buying anything -> saddening as hell

    thank you
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    Default

    pakuna's totem makes fireball doesn't spread

    everytime a fireball hits a totem, i can't see the explosion animation, seems like fireball losing it's aoe, whenever it targets a totem, fix this pls... thanks...
    or are you telling it's all about single target damage again?

    thank you
    always milking, no service
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