The Gauntlet Strikes Again!
Greetings Legends, and welcome to your weekly community update!
Announcements
The Gauntlet Returns!
Some of Arlor's coldest bosses may have sensed the coming Winter Event. The Gauntlet 6 arrives tomorrow with 3 new frozen bosses to defeat.
Game Updates
Juggernaut Changes
Thanks to YOUR help and constant stream of feedback, new Juggernaut changes will be implemented in tomorrow's update. Here's a look at what to expect:
Base Juggernaut: Grants you Juggernaut for 15 sec, temporarily increasing your max health by 17.5% of your armor, or 25% if charged.
This is a change from a flat 300 HP and 500 HP when charged. Now it scales!
Juggernaut's Second Wind: While Juggernaut is active, If you fall below 40% health every hit you take you will have a 50% chance to cast a self heal.
This is a change from falling below 25% health
Juggernaut's Bring it On: Charged Juggernaut now also taunts nearby enemies, and increases armor by 20% of your total Strength.
This is a change that adds additional armor as a bonus to the taunt
Juggernaut's Ignore Pain: While Juggernaut is active, you ignore 40% (ignores 65% for first 6 seconds if charged) of all incoming damage.
This is an increase from 20% and 30% when charged.
Bug Fixes
+ Ethyl's Rank 1 Arcane Ball no longer inappropriately debuffs armor.
+ Arachna's cocoons no longer grant XP when they dissipate.
Coming Soon
Last week we showed you one of the Winter Event Banners, this week, a look at a peculiar new development in the winter hub of Frozen Hope. What could it mean?
-------------------------------------------------------------------------------------------------------------------
What's Next?
What do you want to see next, folks? Let us know in the comments what you would like to see us put our attention on next and share your most brilliant ideas. I'll see you in next week's update!
Bookmarks