anyway, i also farmed fangs post expansion, until around level 49, solo,

i think there wasn't any change though, but there is (again) an abnormal difficulty jump between level 49-53 mobs, because at 53, mobs already have almost double health and more than 150% damage (in example a suicidal orc archer usually hits me 4k without durability upgrade, now 7k, with durability upgrade), and the difficulty jump is happening on every scaled up maps, except normal tindirin which stop scaling at 52.

so devs might not be wrong saying that they aren't changing anything, they only followed a flawed scaling formula that has been there since expansion