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  Click here to go to the first Dev post in this thread.   Thread: Venomous Set stats bug or intentional?

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    Default Venomous Set stats bug or intentional?

    I noticed the mage and war versions have 52 primary stat, 19 other stat.
    The rogue version has 52 dex, 32 str for amulet and 52 dex, 28 str for ring.

    13 stat difference on amulet and 9 stat difference on ring. Is that intentional? Otherwise, please add to the 2nd stat of the item.

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    Its likely to be mistake

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    yeah, hate the new stat distribution... it seems like it follow how legendary (and below) gears of post rengol expansion have their stat distribution...

    also happened to arlors bands... really wish that even if it is intentional, sts will reconsider the stat for arlor bands, venomous set, and legendary gears
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    and the wild talisman too.The new talisman for warr has only +1 armor increase compared to the lvl 41 one
    ..rlly? .-. the mage and rogue ones had 3dmg and now they have like 7.90 or someting.More than double anyway.At least add some damage to the warrior one,or increase the heal/second or the armor

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    If it is intentional its kinda sad. The idea of 200% speed ia a new element of fun that can be had which is why we always play right? But cant due too stat limitations especially for warrior. Yes it is lvl 50 but things have yet to be better marginally from lvl 41 and 46 gear. Its time for that to be changed bcs venomous jewellery set could be fun for not only lb/timed runners and pvpers but your average joes like myself

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    also, rather than releasing str/int, dex/str, int/str types, it would have been better if they released str/dex, dex/int, int/str types, with similar distribution, so that players can mix and match several types better

    this one needs to be addressed
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    I would love the int instead of the str on this set, want to trade?
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    may i know the name of the armor n helm ? cant seems to find on CS

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    Quote Originally Posted by will0 View Post
    may i know the name of the armor n helm ? cant seems to find on CS
    venom set only available for ring and amulet..no helm and armor

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    thanks .. for the tip
    Last edited by will0; 05-17-2016 at 08:30 AM.

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    Default

    Sts please let us know if this was intentional.

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    getting buried... need attention here... thanks
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  15.   This is the last Dev post in this thread.   #13
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    This was actually unintentional, a bug, and will be fixed. Thanks for the post
    Last edited by Goldilox; 05-18-2016 at 05:06 PM.
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    please mr goldi, also reconsider the stat of next (and current) legendary items you're going to release

    the current stat distribution of 3:2 ratio for str/dex, dex/str, int/dex, and 3:1 for str/int, dex/int, and int/str are flawed... and need to be fixed, the sooner, the better :P

    could also be better if you change warrior's to assault, rogue's to potency, mage's to brutality, with this, all 3 attributes will be each placed once as primary, and once as secondary, a balanced release, and perfect to mix and match (the current available version have str as their secondary attribute in two versions, while no items has dex as their secondary attribute)

    or mage's to assault, rogue's kept as brutality, and warrior's to potency

    thanks a lot!
    Last edited by extrapayah; 05-18-2016 at 04:56 PM.
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    Quote Originally Posted by Goldilox View Post
    This was actually unintentional, a bug, and will be fixed. Thanks for the psot
    Does this mean the mage and warr version will be buffed or rogue version nerfed? Pls say buff

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    Quote Originally Posted by Trenton View Post
    Does this mean the mage and warr version will be buffed or rogue version nerfed? Pls say buff

    Sent from my SAMSUNG-SM-G920A using Tapatalk
    Most likely mage and war version will be fixed or "buffed" to match rogue versions. That's the best resolution.

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