Originally Posted by
Zeus
In any FFA or clash based scenario, where a rogue has to fight strictly warriors and mages, the rogue simply gets farmed. It doesn't matter how good he is, it doesn't matter how much gear he has...he gets farmed. The only exception to this is if the other team doesn't really have any clue what they are doing. Now, if that rogue is replaced with a mediocre mage...somehow, the clash or FFA turns to the favor of the team that previously had the rogue. This is something I've seen on a daily basis for the past 6 months, if not more. It really sucks, it's not fun for anyone who plays a rogue, and it forces these dedicated rogue players to either quit PvP or make one of the other classes - neither of which are OK options.
I don't think STG's data shows this, correct me if I am wrong. Frankly, you cannot ask the other side to balance teams. People are going to do whatever it takes to win, whether it is fair or not. Thus, that is why people have been asking for class restrictions. STG does not need to balance anything if they put forced class restrictions in PvP.
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