Thanks, you have all permissions! However, reading one of your posts this morning, I realize that armor is substracted twice from critical hits. This changes the graph a bit:
With the adjusted calculations both weapons perform similar already at enemy armor = 10, X-bow being more powerful after this point. Although I get how important armor debuffs are in practical play, I do not think enemy armor in high-level dungeons are debuffed much below 10. Therefore, I think my point is still valid for low-level characters in high-level dungeons (assuming calculations are correct)
If anyone is interested in the whole set of data (in case I made more mistakes), look here. I really would appreciate if someone has the time to verify the calculations, send me a message if you want the Excel source-file by email.
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