Originally Posted by
Safiras
Off the top of my head I have 2 suggestions if you want Shadow Veil to be adjusted:
1. Convert the damage and armor buffs from a percentage to a raw number, something like what was done for our damage passive. This will ensure that the buffs actually contribute to our working stats and will not be wiped by a debuff.
2. Modify the skill into an Aura-type skill. Meaning, when the rogue uses Shadow Veil, she is surrounded by the veil which moves with her and buffs her and the teammates around her. This is perhaps the best way to modify the skill to counteract the ability of Axe Throw to pull rogues away from the area of effect of Shadow veil. Coupled with the first suggestion, this will make the rogue an essential support unit as a rogue using Veil will make the team hit harder and be harder to kill. Having said this, there may be a need to prevent stacking of Shadow Veil effects as multiple rogues using Shadow Veil in this form may buff the team too much thus unbalancing the fight with stacking of rogues. Some people may feel this is an overlap with what Razor shield can do, but note that Razor Shield gives damage reduction and no extra damage, and also that Razor shield has the unique upgrade which gives immunity to stuns and panic which Shadow Veil does not have.
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