Originally Posted by
Justg
Great question... what IS the right balance for loot?
The point of the event was not to give everyone a house, the point was to have a fun mini event to run before we remove Housing Upkeep. Along the way we would drop a few house deeds (100+), some plat-oriented housing perks (inventory and furnishing slots), and some new and unique "bling" for people to decorate with.
We hear two things:
This event drops too much, and this event does not drop enough loot, which to us means it is about right.
If loot drops too frequently, it is not worth anything. If loot drops too infrequently, people don't want to farm it because it is too much "work".
But we also need some loot to always drop (thus the common).
So, in your opinion, what is the right balance?
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