Results 1 to 20 of 104

  Click here to go to the first Dev post in this thread.   Thread: Requesting the return of PvP Updates: Proposed Balance Changes (7/21/16)

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #10
    Forum Adept Breakingbadxx's Avatar
    Join Date
    Nov 2013
    Posts
    350
    Thanks Thanks Given 
    3
    Thanks Thanks Received 
    66
    Thanked in
    36 Posts

    Default

    Quote Originally Posted by Anyona View Post
    Vroom should've used appropriate numbers in his example, no rogue skill at endgame hits for 1000 damage.


    Sent from my iPhone using Tapatalk
    It was just a simplified example.

    It still shows a ridiculous amount of damage reduction though.

    1000 damage (reduced to) 225 damage. Wew.

    This is actually when NOT TAKING PLAYER ARMOR INTO ACCOUNT. The damage is reduced even further when armor is accounted for.

    No wonder we stack mages.

    Clearly needs fixing.
    Last edited by Breakingbadxx; 08-07-2016 at 12:06 PM.

Similar Threads

  1. PVP Updates: Proposed Balance Changes PART 2 (7/22/2016)
    By VROOMIGoRealFast in forum AL General Discussion
    Replies: 481
    Last Post: 07-24-2016, 10:14 AM
  2. PvP Updates: Proposed Balance Changes (7/21/16)
    By VROOMIGoRealFast in forum AL General Discussion
    Replies: 157
    Last Post: 07-22-2016, 03:47 PM
  3. A proposed solution for Crafting Inventory
    By AngryLucas in forum AL General Discussion
    Replies: 28
    Last Post: 07-12-2016, 04:41 AM
  4. Proposed 'time-out' for PvP quitters!
    By Michael Flynn in forum AL Player vs. Player
    Replies: 8
    Last Post: 01-23-2013, 03:03 AM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •