
Originally Posted by
Greoatef
This is a tricky one .... to lose the flag ap, which incidently i dont have.
If you look at the current leaderboards you will notice that the only thing that sets the top players on the board away from everyone else is those pvp aps. And that is because those aps are the hardest to achieve because they take the longest time and greatest effort from a player.
Those 500 elite boss kill aps were a grind ... but nothing compared to 10k flags, hence the "No life" title lol?!?!?!?!
The lower level 500 boss kill aps up to tindrin are easy .... it takes time for sure, and dedication to complete. But you actually make a lot of gold running them gathering drops so they are good. You meet players along the way, and this is how i have made a lot of my friends. There are tactics to running them ... finding mob kill threshold to spawn boss for fastest runs ... pull points for both solo runs and team runs ... and all sorts!
Those lower level aps are an absolute laugh, and even though i have all those 500 kill aps i still return to Shuyal Astral Tower (my favourite) from time to time just to run it for that last huge pull of mobs, which i reckon is the biggest pull in game, KABOOOOOOMMM he he :P
If those flag aps are removed from game then everyone will be on the lb top player list ... and thus the only definition of who is on the board is who has the greatest kills. And we all know that kills are the easiest and most simple thing to macro or bot.
So .... if we lose those flag aps then they have to be replaced by other aps that define the top players ...
Hmmmmm
Leaderboard players are defined by tactics ... speed ... team work .... hard work, and most of all dedication to the game.
So what future aps can be designed in order to illustrate this, thats the biggest question?
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