
Originally Posted by
voidPtr
No, not exactly. You remove curse on AA's application but on the next second you can be cursed again. Party DOT immunity for several seconds means noone will be cursed for several seconds. There are (maybe) other pets too that can only remove the curse, but that's not that good as immunity. Other pets that 'may' remove curse: kris&kringle, misty - i haven't checked them.
About Lucky (mentioned by Avaree) - it 'knocks back and snares' the opponent for 5 sec - if this protects from curse for 5 sec (i haven't checked), then it will be as good as dot immunity - which would be good. BTW, Porkchop 'snares' for 5 sec, not sure if this would protect you.
Now to the thread's point. I also agree that you shouldn't be killed instantly by mobs, even maxed warriors (well, in the case of curse it's more like 'kill yourself' - but again it shouldn't be instantly). Also, as other people have noted and this and other similar threads - there should be warning BEFORE the curse. Before. A red zone or any other Warning.
Also, I agree that the curse immunity pets shouldn't be the 'decision', they shouldn't be obligatory. Curse death shouldn't be 'always and instant'.
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