Originally Posted by
ryanbemani1
Everything in agreement on my perspective here. I'll add some more too it and summarise.
A bird's dodge rates and damage is fine. Maybe slight increase in health and armour will do the trick if mages won't get a nerf at all. But considering that they will, mages most important nerfes as I mentioned in my previous post to one thread, should be dodge and damage. I am sorry but sometimes a bird doesn't even have time to take out the ms as they are dead right the first second they are in combat. As I also said previously, birds need a longer survival rate against mages. If that ms kicks in at some point, a bird no longer has its cruel blast if it takes it out and will not be able to take out the Mage as it is only dependent on its nuke and has to wait for it again, giving time for Mage to attack...quite a bit of time actually. The Mage has an advantage both before and after the use of ms. It's like they have two lives against birds. Also, if the bird fails to blast the ms, then I guess even if you try run to regain ur blast, time for your victory has long gone.
Lastly bears, as I also said previously they are totally fine. If I'd really tweak anything on a bear, it would be the damage they do, especially when using arzac considering they do high amounts of damage even when they are 55 percent str.
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