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Thread: Some feedback on a few of the latest changes.

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    Default Some feedback on a few of the latest changes.

    After playing a few runs in the Shadow Caves (more dungeon time than I've probably spent in the last three months total), I wanted to comment on a few things.

    1. The revive for plat button -- not cool the way it is right now. I feel like I'm being tricked into spending plat. When I get a revive from a teammate, I have to waste some precious time staring at the revive screen to make sure I choose the right revive, and don't end up spending plat or respawning at the entrance. Even when I died as the only mage, I had to be so careful not to spend that plat when I wanted to walk back.
    This is not a good way to get money from your players. If we feel tricked into spending plat, we'll lose trust in STS.
    One solution I've come up with is: when a Mage offers a revive, that is the only button that you can see/choose. After all, who would purposely choose any of the other option when offered a free revive? Letthe other two option disappear at least when a revive is offered, to avoid mistakes (and less time wasting).

    2. Has the GCD been slowed down since the last announced change? It felt slower to me, and I spent most of the time watching my skills instead of my teammates. I was finding it really hard to enjoy playing like this. It felt faster at some point, and I really hope you guys didn't sneak some time back onto it?
    Either way, it feels clunky and unnatural. I miss being able to watch the battle and only look at the skills from the former of my eye.

    3. Out of three completed vyx runs, 2 dropped one elite helm, and the third dropped two vyx helms. Very odd drop rates indeed.
    I still think it would be more fun like the old vyx -- several vyxes spawning on top of you at once, with very low drop rate.

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    Senior Member Riccits's Avatar
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    1. i would like to deaktivate this type of choice by an option
    2. gcd feels way better now since the fist day, and since yesterday it got another little speed up. i can almost play like i always did. its just to practice a bit
    3. this remembers me the biggest bug ever on PL...
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    and many more....

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    Banned Lesrider's Avatar
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    Have you noticed how the "accept revive" button is squished between the other two options? I mean COME ON!!

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    Luminary Poster StompArtist's Avatar
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    Quote Originally Posted by Lesrider View Post
    1. The revive for plat button -- not cool the way it is right now. I feel like I'm being tricked into spending plat. When I get a revive from a teammate, I have to waste some precious time staring at the revive screen to make sure I choose the right revive, and don't end up spending plat or respawning at the entrance. Even when I died as the only mage, I had to be so careful not to spend that plat when I wanted to walk back.
    This is not a good way to get money from your players. If we feel tricked into spending plat, we'll lose trust in STS.
    One solution I've come up with is: when a Mage offers a revive, that is the only button that you can see/choose. After all, who would purposely choose any of the other option when offered a free revive? Letthe other two option disappear at least when a revive is offered, to avoid mistakes (and less time wasting).
    Yes revive for plat is poorly placed on the screen. I completely agree on that.

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    Senior Member BeardedBear's Avatar
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    I think it will benifit the devs too, because that's less emails with people asking for a refund because they mistakingly chose that. Is there a confirm after choosing that option? (I haven't attempted to click it yet)

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    Luminary Poster Ellyidol's Avatar
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    Quote Originally Posted by BeardedBear View Post
    I think it will benifit the devs too, because that's less emails with people asking for a refund because they mistakingly chose that. Is there a confirm after choosing that option? (I haven't attempted to click it yet)
    Yeah there is, I tried it once just to know.

    I died by a grate, used plat to rev, and it killed me again anyway.

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    Quote Originally Posted by BeardedBear View Post
    I think it will benifit the devs too, because that's less emails with people asking for a refund because they mistakingly chose that. Is there a confirm after choosing that option? (I haven't attempted to click it yet)
    Yeah, no idea because the only way I'd press that button is by accident.
    And even that would waste precious time.
    While you're trying to come back to life without wasting plat, your teammates are getting beaten to death.

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    Luminary Poster StompArtist's Avatar
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    Quote Originally Posted by Ellyidol View Post
    Yeah there is, I tried it once just to know.
    I died by a grate, used plat to rev, and it killed me again anyway.
    Don't rev for plat over grates. The code automatically kills you again as a ploy to extract more money from the players!!! LOL New pocket Legend in the making!

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    Senior Member Echelong's Avatar
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    Quote Originally Posted by Ellyidol View Post
    Yeah there is, I tried it once just to know.

    I died by a grate, used plat to rev, and it killed me again anyway.
    Ouch!!! Maybe they should give us 2 seconds of invulnerability with it heh

    I used like 7 plat last night on the caves on this ><
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    Quote Originally Posted by Echelong View Post
    Ouch!!! Maybe they should give us 2 seconds of invulnerability with it heh

    I used like 7 plat last night on the caves on this ><
    Ouch. I was the only Mage in a PUG before, and they all waited patiently for me to walk back.
    I'm thinking not all groups will be that nice, but I guess they had no choice if they didn't want to spend the plat themselves

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    Quote Originally Posted by Lesrider View Post
    Ouch. I was the only Mage in a PUG before, and they all waited patiently for me to walk back.
    I'm thinking not all groups will be that nice, but I guess they had no choice if they didn't want to spend the plat themselves
    I was already booted twice for not revving for plat and slowing the group down. It has begun.

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    Quote Originally Posted by StompArtist View Post
    I was already booted twice for not revving for plat and slowing the group down. It has begun.
    Ugh... Sooner than I imagined.
    Wish Apple would speed up that update so I can avoid PUGs as much as possible.

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    Quote Originally Posted by Lesrider View Post
    Ouch. I was the only Mage in a PUG before, and they all waited patiently for me to walk back.
    I'm thinking not all groups will be that nice, but I guess they had no choice if they didn't want to spend the plat themselves
    I was on my bird but we where in the middle of the fight on Vyx and I didn't want for the rest of the team to start the fight again. Glad I did because 3 others died afterwards and I kept kiting till they got back up if not we could have needed to restart the fight all over again.
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    1. Agree on Rev, I think having a accept rev only button when offered would be great. Furthermore, I'd support a "auto rev" option where you are allowed to automatically accept a rev if offered. Would speed up gameplay.

    2. GCD still feels chunky. I appreciate Dev's attempts to fix it, but it's still very distracting and I can't get used to the right side of my screen continually blinking. Also, it feels like a race to press my skills, especially the buffs. I'd propose the following (since they aren't going to remove GCD):
    - Make buffs last at least twice as long
    - Somehow disable the GCD visual effect, it's very distracting (and annoying)
    - Reduce GCD a bit more, it still feels a bit too long.

    3. Vyx drop rates are peculiar, I'm guessing an adjustment will be in the works very shortly.

    Kraz

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    Quote Originally Posted by Echelong View Post
    I was on my bird but we where in the middle of the fight on Vyx and I didn't want for the rest of the team to start the fight again. Glad I did because 3 others died afterwards and I kept kiting till they got back up if not we could have needed to restart the fight all over again.
    I guess this is where it could become an issue. You may feel that plat is worth spending to save a bit of time. I do not. So what happens when two people with different opinions get stuck in the same game? (I guess Stomp just told us.)

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    Quote Originally Posted by krazii View Post
    1. Agree on Rev, I think having a accept rev only button when offered would be great. Furthermore, I'd support a "auto rev" option where you are allowed to automatically accept a rev if offered. Would speed up gameplay.

    2. GCD still feels chunky. I appreciate Dev's attempts to fix it, but it's still very distracting and I can't get used to the right side of my screen continually blinking. Also, it feels like a race to press my skills, especially the buffs. I'd propose the following (since they aren't going to remove GCD):
    - Make buffs last at least twice as long
    - Somehow disable the GCD visual effect, it's very distracting (and annoying)
    - Reduce GCD a bit more, it still feels a bit too long.

    3. Vyx drop rates are peculiar, I'm guessing an adjustment will be in the works very shortly.

    Kraz
    YES!! Even better! Auto revive! I never understood why we need to accept a revive in the first place -- it's not like you need to accept healing or buffs. Who's going to refuse a revive when offered??? At least make it an option in settings for those who wouldn't want auto-revive.

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    Quote Originally Posted by Lesrider View Post
    I guess this is where it could become an issue. You may feel that plat is worth spending to save a bit of time. I do not. So what happens when two people with different opinions get stuck in the same game? (I guess Stomp just told us.)
    Well at least for me it depends on the group, if I see people that will rev with plat to keep the group from a wipe I would use it and last night was just like that. If I see the group doesn't want to I wont hold it against them, but I wont rev with plat in that case. Also the only time I've had to use it was in shadow caves because on BS we rarely die and much less wipe, unless a trigger happy player hits aoe the drains ><

    I tried pugs after the GCD update and I will keep my regular group or just farm plasma but I won't do pugs again, unless its forest heaven.
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    Quote Originally Posted by Lesrider View Post
    YES!! Even better! Auto revive! I never understood why we need to accept a revive in the first place -- it's not like you need to accept healing or buffs. Who's going to refuse a revive when offered??? At least make it an option in settings for those who wouldn't want auto-revive.
    yes!!! perfect.
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    Quote Originally Posted by Lesrider View Post
    YES!! Even better! Auto revive! I never understood why we need to accept a revive in the first place -- it's not like you need to accept healing or buffs. Who's going to refuse a revive when offered??? At least make it an option in settings for those who wouldn't want auto-revive.
    this is really a great idea !!!! auto revive good thinking

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    Auto rev is the way to go! (but not auto rev for plat!!! Before someone gets the idea.)

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