I've got a major concern:
You're saying that Mauso will not get a gold nerf? If it isn't, how about consider the consequences. People will cap, and go back to Maus, being stronger means faster runs, which also means faster economy growth.
I know alot of people that doesn't care about anything but Mauso. Not even this expansion. Unless a massive gold nerf, or something Fester maps being more profitable over time, long term.
At the end: Major inflation in a faster rate.
Your words to object could be, "drag staff would be nerfered, so slower runs", but Mauso isn't the only map that generates gold.
Elite Southern Gates for example: People earn faster compared to Mauso, not only the gears to farm ESG are alot cheaper, but this map is always filled with players, as it doesn't have a subsequential process. Meaning, no farming for tokens/points to unlock. ( just incase this isn't getting a nerf too ).
Follow up questions:
- does the spirit gear work in all maps? Like a maxed lv71 set for example.
- even though you've said that you woudn't nerf the gold drop from Mauso. But, we farmers, specifically Mauso farmers memorise our gold drops, there are many instances that you nerfered the gold drop with no announcement.
As I said. We know our gold drops, we notice major gold decreasement overtime.
So would you keep nerfing the gold drops with no announcement?
Anyways. Thnx for this expansion!
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Maus is a special dungeon that will always remain 10 levels above the player level. This means that as you level up and get stronger in Maus, the enemies will also level up and become harder. This will allow Maus to retain it's current difficulty even while players get stronger which should keep a consistent rate of farming rather than increase the inflow.
Spirit Gear will work in all maps (it doesn't have any special set type bonuses) but it can only be leveled up in Festerfang. Once it's max level you can take it anywhere you desire!
Ty for the quick response, about the clarification, but could you answer the secret nerf's being made?
Specifically the decreasment of Gold drops with no announcment, and when asked the answer is always no? As i stated above, we know our drops, even a small gold nerf is noticable. But over the times, they accumilate into a big change that is very noticable compared to last year.
Another follow up:
If Maus is already clarified by you that it wont get "nerfered", how about ESG? This map gives more gold overtime, and more variety of players could farm it. Would this be "nerfered"?.
Ty.
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Sekrit nerfs: These have not happened specifically to Maus, but there have been some more broad changes to AL that could have impacted gold from Maus. This is a more systemic change so I can't go super into detail but it had to do with some drop rates of specific rarities being incorrect (higher than intended).
ESG: We will keep an eye on ESG and if the amount of gold inflow from this dungeon gets too out of control we might have to do something to address it. Nothing planned at the moment.
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