i saw something about being able to make your character "premium". anyone feel like telling me what its about? think it sounds cool but if you dont want people knowing thats fine just thought it sounds really need
i saw something about being able to make your character "premium". anyone feel like telling me what its about? think it sounds cool but if you dont want people knowing thats fine just thought it sounds really need
4 bonus armor sets
100 stim packs
100 power packs
2500 credits
10 auction slots
50 inventory slots
and I think that's it -- from memory. The whole thing costs 50 plat, and when you think about it it's a great deal. The auction slots and inventory slots cost 80 plat alone separately.
what do you mean by bonus armor sets?
and i have no clue what stim packs/bonus power packs/credits do lol, sounds new from pl
Stim packs = health pots
power packs = health pots
credits = gold(2500 is A LOT to start out with)
and the bonus armor sets are just sets of very nice armor
Be careful about the premium packs -- they're great, but they include inventory and auction slots, which make them more than worth the price. However, inventory and auction slots adhere to your character. So if you want to delete and remake your character...
In the Apple submission for SL 1.0.1, it says the packs will be available until you are level 5, so you will not need to decide right away. The equipment is generally specific to your class. Also, I think it's 1500 credits.
Star light, star bright...
also is operative like the archer and commando like the bear? i cant pick from either one of those
what about engineers? how do they benefit and make the game fun? massive aoe im guessing?
I've noticed there are commandos that go for raw damage, and don't put anything in the taunts -- why be a commando? So you can tank a few extra things then? Ones who actually do tank... I worship them.
@OP, every game needs an engineer, for the buffs and heals. I can go thru 160-180 enemies with only 4 power packs with one. IMO, they're more useful at the later stages of the campaigns, where OPs don't 2 hit enemies, and it takes time to kill them. The damage over time is really utilized there.
another question but... what class uses what weapons and which class is the best for dps?
OP for DPS. But I prefer a rifle that is available to all classes because of higher base damage and more skill damage.
A lot of weapons are not class specific. Just level specific. However, I admit to using glove-guns for my Engineer, pistols/smaller guns for my Operative, and the big guns for my Commando.
Star light, star bright...
Man i cant wait it seems so FUN!!
When there is too much
Don't forget
At the last levels as an operative I am 3 hitting most mobs. ( otukuras comment about ops not being able to 2 hit last mobs. )
3 hitting with fast dual wield weapons is pretty darn fast kills.
Whats 3 hitting?
When there is too much
Don't forget
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