Originally Posted by
Mythocrisis
Does not destroy the concept at all.An mmorpg has no one fixed concept.infact ,
It does the opposite ..it creates avenues for players to do something worthy of their time .
Plus these quests are given by players themselves so they might need something from the zone with a higher probability.
It dosent have to be perceived as lazy...u can give the job of running a dungeon to 3 people for gold and the quest giver himself can run the dungeons (it dosent say he can't).
So that's 4x the effort but he pays for the 3x for the chance ..
It's a good earning feature just like the op suggested .
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