
Originally Posted by
flashio
-Enchant Scrolls: these would work as consumable items to grant the player a special ability once per scroll, these abilities would only work in pve zones. There would be 2 type of scrolls for each class Blue scrolls that grant a utility ability and Red scrolls that grant a damage ability.
Warrior:
Sturdy Shelter: summons a zone (as big as clock ability) where damage will be reduced by 30% and will apply a self regen effect depending on the main stats, the higher the player's main stats the higher the regen (this regen will apply depending on each player's main stats, not only the ability user's main stats). Lasts 5 seconds. CD: 50 seconds.
Magma Blast: cracks in the floor will appear beneath the user, these cracks will burst after 2 seconds since their spawn, they'll deal heavy aoe damage with a 90% chance to inflict burn damage for 2 seconds, this damage will spread between enemies when they get close to each other, as well as a 50%chance to stun enemies for 2 seconds. Lasts 5 seconds. CD: 60 seconds.
Rogue:
Assassin's Cloth: spawns a veil surrounding nearby allies that grants 30% ms, dodge, crit and a health leech effect per damage dealt (this hp leech depends on the player's main stats and the damage dealt while the ability is active). Lasts 5 seconds. CD: 50 seconds.
Infectious Touch: the player will be Imbued with a dark green glow, this glow will grant an "infectious" effect to all of the player's abilities. Enemies affected by this effect will have their damage, ms, dodge, armor reduced by a 30%, when the ability ends all the enemies affected by this effect will explode dealing heavy aoe dmg to nearby enemies. Lasts 5 seconds. CD 60 seconds.
Mage:
Warp Jumper: spawns 2 warp zones in random locations in a range as big as zhulong's aura, players that step in this zones instantly teleport into the other zone, players that go through these warps will receive a 30% ms and crit boost along with a mana regen that will depend on the player's main stats (these boosts can only be obtained once during the ability duration). Lasts 5 seconds. CD 50 seconds.
Hallowed Runes: 6 different runes will randomly appear on the floor in a range twice as big as zhulong aura, these runes effects will differ depending on their color and shape (shapes could be taken from the Nordic alphabet since these letters been used for several items (auras, banners, etc) Snare (unable to crit) , Burn (dot spreading dmg) , Slow, Curse, Charm, Stun (3seconds) . When the ability ends the runes will explode dealing heavy aoe dmg to nearby enemies. Lasts 5 seconds. CD: 60 seconds.
*Note* would be a good and more explicit way to show the range/wideness of an ability by using "x" number of tiles at the end of the ability description.
*Note* these scrolls would be obtainable through Vardan Valley token vendor or the New expansion Token vendor.
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