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    Quote Originally Posted by Cinco View Post
    Okay so a handful of folks have complained that the speed buff for the Mage is unfair. Is it? Is it really?

    I see how a speedy Sorcerer can benefit the whole party but I do tend to look at the game as a creator and not as a competitor :-)

    I also differ in my opinion about the importance of damage vs speed - as a fast squishy character can go swiftly into death if they aren't careful - but I'm interested in hearing more about how this might be unfair.

    Also, if you main Sorcerer and you think that the buff should be something other than movement speed I would love to hear your opinion (bonus points for suggesting an alternative).
    Mages are more squishy compared to other classes eg warrior with armor and rogues with dodge (although it's kinda useless)

    But I don't think most of the community would mind if they get more hp, mana, or even slightly more int.

    Movespeed should be viewed the same way as gold loot, or boss/elite damage. No class should get more than the rest from the base items.

    Awakes for these stats are fine since it's equal opportunity for all classes.

    Sent from my M2010J19SG using Tapatalk

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