Originally Posted by
asommers
I don't think we'll be adjusting the weapons from previous campaigns, just the current ones while they are current, but we have spoken internally about possibly creating some new dungeons and items at a specific level cap to drum up interest for players that like to play the older levels.
We understand existing players may have skills and attributes that go up to 81, but it may be interesting to create a "nightmare" 41 dungeon requiring players to create an alt for those, or somehow level scaling the 81 to a comparable 41.
Who knows, maybe during character creation, we can have an alternate "level cap" for a specific character so you you don't have to rely on "disable xp" to keep a character at a certain level.
All of this is in the idea phase right now in an attempt to figure out what to do about the midgame.
-ALS
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