Adds 15% armor to character (non visually)
Tested this, a purple mogera mob hits for 339 dot over and over with 0 armor on a lv 81 character. When you equip 8,756 armor you take 68 damage. 68/339= 0.20 which means 68 is 20% of 339. You take 20% damage leaving 80% resisted. 80% is the armor damage reduction cap.
With the profiteer pendant on with 8,756 armor you will take 68 damage still, but with 0 armor and the profiteer pendant you will take 285 damage. 339-285 = 54 damage reduced. 54/339 = 15.9% damage reduced. Yes the final value should be 15 but sts math rounds up in decimals and I evaluated the decimals which was a loop that caused the extra .9%.
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